13 days later
Well I lied a little bit, I ended up making my 2-point pretty detailed as well, and I did a small extracurricular concept exercise for it too... I think with these I may have been doing some subconscious procrastinating, technical things have always been my artistic comfort zone and I've always had some fear of drawing people, but it looks like there's finally nothing left for me to do but start the figure drawing!
Thanks and that's definitely true. Also it seems like to me there are almost intangible qualities that make good drawings of people/characters feel alive... so far so many of my attempts have just felt wooden and I just have so much trouble getting that alive feel... this is something I'm hoping to learn!
Thanks @marco_cprn97 !
I'm just getting started with the figure drawing but I figured I'd post what I have so far to see if there are any glaring problems before I keep going. I realized I probably drew too many things over my first round, it turned out a bit messy. I also realized the references I picked may be making it harder... it seems like these exercises are easier to do when the limbs don't overlap:
Yes it' simpler to draw figures without overlapping limbs, maybe it's better to start with simpler poses and then move to complicated ones. You still did a pretty good job! Your analysis of the limbs with the use of cylinders is on point too and they're in the right perspetctive. I think it's a pretty good job overall.
Thanks! I just thought I'd stick with 30 seconds at first, I guess I'm just the type that always likes to play games in hard mode, even if I keep dying all the time
I'm not sure there's an art equivalent to dying all the time in video games lol, but I am enjoying it and I feel like I'm learning a lot, even if it is a bit stressful.