• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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  • Quick fun sketch. CyberFish.jpg2394x3857 674 KB
  • Neon Gambit This is a fan art of my all time favorite character Gambit from the X-Men.I made this a birthday gift (26.04.2024) to myself and honestly I really do like how it turned out in the end =] I hope you like it as well =]
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  • Art Blog - April to September 2023 Suffer a little burn out. Look at some memes. Here's some art from in between. critique.jpg1333x5736 1.77 MB
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  • And some more! Been painting over them a bit more this time. Some variants I tried for the old guy using mainly the liquify tool. Someohow looking a bit like Owen Wilson (not intended :D)
  • Cafe sketch/color study
  • Hello! My name is Vithor, I am from Brazil, studied Design at a local college worked as an illustrator for more than 10 years. I took a time off around 3 years ago and am trying to get back in my art shape and maybe become professional again. Here are some recent pictures: You can find timelapses for most of them on my instagram: www.instagram.com Vithor Albertim (@vithor_albertim) • Instagram photos and videos 123 Followers, 638 Following, 19 Posts - See Instagram photos and videos from Vithor Albertim (@vithor_albertim) Comments and critiques are always welcome.Cheers!
  • @patrycja.lerch Thank you I created another variant, which might capture the witch look I was going for better
  • Thank you @daceronine! If I remember I save in google cloud, I will have to stick a note to do it more often. Lamp is from life. Poses are from refs but I look at refs for a while and then try to do it myself and look it up if needed. Outfits and rest is from imagination Something went wrong while installing system so we will have to wipe everything again... pc works but something is wrong. We will wait till internet is done and I will save everything on cloud this time Threads came out in eu. It's been 3 days and I had more engagement than after half a year on instagram. It feels really nice I hope it stays this way A portrait of old dude. It's the same character I posted a while ago. Inspired by Bayard Wu work. At first I thought of him as a bear but I named him Fenrir and I think wolf suits him better. Eye gave me a bit of hard time but I think it is fine now. I focused on face and forgot about area below. The way I draw hair clashes with greying hair. I had the same problem while doing Lohse's white hair. Does it looks like it is greying here? I love how desaturated red looks blue there. I keep lying to myself that I will use different color scheme but It all comes down to this blue and yellowish one it is just flipped this time Have a great day!
  • Been bad about posting updates on the forum. I figure I should just throw down stuff. instead of waiting until I finish something.
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  • Havent done much this year since I am focusing on learning programming and deving my own Indie Game . But here 's a New Year Piece 2024 , she 's the mascot for my Game Studio - Lucid Realm : Lucid Chan ! LucidChan_v001_sketches.jpg3072x4352 973 KB
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  • Long Crested Eagle studyI had so much fun making this one and honestly I love that Eagle! It looks so cool! Used for this one high quality watercolours, high quality watercolour sketchbook/ cold press and it was 300 grams paper.I hope you like it!
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Hey all,
I've gone ahead and finished the second part of the photoshop assignments;

I had a bit of trouble with the blending exercise, mostly because of the smudge tool but that's probably because i need a lot more practice with it & blending stuff in general. The exercises were quite fun, i had alot of fun making the chain brush.

As usual, if anybody has any critiques on anything, feel free to point anything out.
Onto Term 3!

Nice studies, the only feedback I can think of (and might be advanced compared to the task) is that your light sources seem to be more like a fuzzy laser beam, where usually you want to consider light sources such as sunlight as a sheet of light and the parts of the model that that sheet hits first will be your brightest spots. (orange circles)

Also something to keep in mind, areas that have other things near them (like cavities or dips in the shape) will make it harder for the light to escape, making those spots slightly darker (brown circles) That effect is usually called ambient occlusion.

These 2 points are probably not the point of the exercise, but it's good to keep them in mind for future. Hope this is useful feedback for you! ^-^

@sasha0wood I agree with the laser beam analogy, i can definitely see in your example that i focused on one a certain area instead of considering the things being hit around it. Thanks for pointing out the spots where ambient occlusion would play in. i didn't consider that as a part of the exercise when i probably should have.
Now looking back on the shading exercise, this has actually opened up my eyes to a few things that i did wrong, thank you for your detailed feedback!

19 days later

Hi all, it's been a bit since my last post.
I've gone through anatomy 3 and am slowly making my way through the assignments;

The 3 are for the muscle tracing exercise, this was a bit more difficult than it looked, the pecs muscle is pretty confusing so i'll keep carrying on to figure it out. The first pictures pec area was a bit of a mess so sorry about that. i'll also try and work on models with less muscle definition.

The next thing is the skeleton;
I don't really know if i used the right shapes and forms for the skeleton, any critiques / tips would be much appreciated for both of the muscle tracings and the simplified skeleton.

Finally, i applied @sasha0wood 's feedback a little while ago;
the cross contour on the third one kind of gets in the way (it was on the same layer and i couldn't be bothered to remove it :cry: ). I hope i applied the feedback in the right way. If i did make a mistake again, critiques would be much appreciated.

Posting will probably slow down a bit more as i work my way through anatomy. If you've read this far, thank you for taking the time!

23 days later

Hi all,
I've been busy with anatomy stuff and have gone ahead and finished anatomy 2 with this;

Some sides i ended up omitting some of the muscles so the ones usually covered by them are visible.
the skeleton is a mix of both Marc's and whatever i came up with myself. Anatomy 2 was really fun. I'm going to jump into anatomy 3 instead of one of the next sections in term 3, i feel like grouping all of the anatomy sections might be better.

If anybody has any useful links or critiques, they are welcomed as always.

1 month later

Hi all,

It's definitely been some time since i made the last post. Firstly i hope everybody in the forums is doing well!
I ended up finishing the lower anatomy section of term 4;


I felt like there was a lot of information this time around but it was pretty fun learning this.
The only thing i'm slightly confused about is the quads group and the muscle fibre directions of that group.
If anyone has any critiques, please feel free to put them in.

2 months later

Hi all,
It's been some time since my last post. Firstly, i hope everyone is well! I ended up finishing the anatomy section of art school;


The study i've done is extremely close to Marc's own version. I enjoyed the shapes he used for a lot of the muscles. Either way this wraps things up for the anatomy section. Onto the next!
also i'll dump a complimentary figure study to make this post a bit more interesting;

posts will probably be pretty slow, Thank you for taking the time to read!

Nice to see you posting again :smile: miscles look solid i especially like the forearms, and the drawing bellow looks awsome i find it very dificult to capture the totation of the stomach area in to the hips laying on the side in similar poses but your work captured it very nicelly. I really like the flowing lines of her legs. Great job keep it up.

@playforwho89 @Lockenheim thank you both of you for the kind words. I can only hope to improve more!
I've checked out both of your posts and you guys are doing a ton of great work. May we keep growing as artists (و •̀ ᴗ•́ )و
@playforwho89 since you mentioned you find it difficult to capture rotations i wanted to link this vid; https://www.youtube.com/watch?v=0660Fuih7qo
It's definitely been a while since i've done anything like the bean exercise however i do remember it being somewhat helpful in twist, lean and tilting motions (especially twist, that gave me a pretty hard time). As long as you keep the 3d form and gesture in mind of this bean thing then you'll be good to go. Try it if you'd like!
(Post note; i'll probably do some myself as well!)