The rendering on the metal looks great!
I’d say one thing though — personally at least, is that the sword is very very bright and saturated and takes away the focus from the character. I’d suggest making the background darker (value-wise your character is blending in with it) and make the sword less bright and saturated so that it doesn’t take away from the character (because she’s really well-done). Another thing to consider is that light sources in the rain like the sword will illuminate rain in front of it, see this piece for an example of what I mean:
Honestly, it’s super minor but it’s something to still consider.
Overall, fantastic job though!