While I'm setting aside my character model, I decided to return to illustration. I plan to redo the flower composition (the one where my character was flying past my flower). I am modeling a 3D flower, partly for reference and partly for practicing on Blender so that I don't get rusty with the program. I still need to add some more branches.
8 days later
Ok, I probably didn't even need to create the 3d model of the flower in the first place. I feel like I could have free-handed the flower. However, I still got some good practice in with 3D modeling in Blender. So far, I've been pushing myself in composition, keeping in mind the foreground, midground and background and looking up references of environments to see what other details I could add to the drawing. I'm going to add some screen tones and some color next. The white areas are where I'm going to convey how the rain lands on the environment.
This is looking very cool!
Few things i notice, one is that composition wise the major point of interest seems to be right in the middle (very symmetric composition), the plants on the sides aim at the point of interest but also away from it as the branch strongly and in multiple directions. Some of the contour lines on the members are off angle giving things like the figure’s right arm an off look, and some have tangents like on the thigh vs lower leg. The plant texture reads well but some of the contour lines used may conflict with eachother giving a more flat look on some areas. Finally, the line weight of the two plants’ outline is very strong, catching the eye away from the main subject
Based on snakker's critique, I fixed the foreground's flowers, changing up the direction of the branches and some of the details so that they're not too repetitive. I also tried to make the flowers' petals and leaves more droopy so that there is a more depressed feeling to the illustration. I also changed up the tattoos on Freya to conform to the contours of her body so that the foreshortening doesn't look too off anymore. I also added more of her wings on her right side because I want to give some more info to the viewer on how her wings looked, but they are currently damaged. I also made some changes to the trees' branches. My fixes look pretty sketchy right now, but I plan to tighten up the details, like the details and contours of the flowers' stems and Freya's tattoos and the line quality overall.
I've been working on a very buff and muscular 3d figure that I plan to draw over in order to create character design iterations for at least 2 characters [they will not be in the same worlds, but they are fantasy-related]. I could have just drawn the figure on Clip Studio, but I wanted to keep up with practicing 3d sculpting in Blender.
I'm still working on my illustration, but I plan to do some comic book coloring studies and learn how to color in line art better so that my illustration can look as best as it can be.
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