Is clothing anatomy included? I'm giving March to head anatomy.

@ristarsonata Yeah there's clothing/cloth, muscles from the waist up and...3D
--
Here's what I have so far with the 3D projects... It's so hard :cry: :sob: I was going to stop and get back to it after I finish everything else, but then I just remembered I have a trial so rip to that idea. I'll probably redo this one and work on the 3D assignments a little everyday :grimacing: :disappointed_relieved:

Cool barrel! Reminds me of Donkey Kong lol and 3D.. yeahh.. I'm a little scared of watching the videos and 3D in generel lol

There's a lot to take in and get used to. I need so much patience to deal with the interface and find what I need. It's really hard to repeat something that you've done. Like I made this barrel a couple of days ago and was able to get the extraction to work, but I tried it again today and I couldn't get it to work. When I messed with the settings the program crashed >:frowning: I feel like once I get through these exercises it'll be easy to work with the program but there's a large learning curve to get through.

Here's my initial clothed figure exercises. I've really learned a lot about folds from these videos! They seemed so random and elusive before, but I think Marc did a nice job of breaking everything down. I still have a lot of work to do but I'm definitely improving. Constructive criticism always welcome!

Fantastic work as always. Especially the clothes. But I had this moment today. I have other art classes outside of here so I try to mesh them all together. I'm working on the smudge tool with it and it was an eye opener for me. It's a multipurpose tool. So I would suggest at some point do what I did and draw something for yourself only, but use what you learned. It will solidify what you know to second nature and add more knowledge. I'll post what I did when I finish it within the week. But try that and post it here, it's a mind blower.

Yeah I totally agree, the smudge tool is awesome! I'm trying to find a good balance between smudge and hard edges. I think working on personal work is a great way to apply everything too. I like randomly making things here and there, but while I'm learning I want to make sure my practice outweighs finished paintings.

Nice stuff! Clothes are very good and the muscles, too. Only thing I see which doesn't look like it's working are the obliques in the frontview and the gesture in the sideview one. I think the sillouette woud curve in faster and make the T-shape more dominant and the spine is a curve which you can especially see in the sideview and the latissimus usually don't make the seeable S-curve disappear that much. On the biceps, I watched you're pictures multiple times, but I did not catch any picture with a drawn/painted biceps, is there one?
Good work overall, keep it up! :smile:

Thanks for the feedback! Especially about the back curve, I didn't even think about that.
He didn't go over biceps yet so I didn't include them.

15 days later

I neglected studying and3dcough to work on a mini comic for a contest. Anyone else watch Forneverworld? Anyway, I applied what I learned from the class about anatomy and clothing so far! Critique always welcomed.
Also really excited about live streams with Marc in the future, hopefully I can make a few of them when they come around.