Hey, thank you for your critique =). For the eyesockets, depth is really not a problem in 3D. I'll just pop the eyeballs in regardless of the depth. Unlike traditional clay, overlaps won't be a problem. Still, it's worthwhile to keep in mind and I might even push them further back than I'd may have done otherwise.

In regards to the other points you mentioned, I played around a bit with your suggestions and agree, that the bridge of the nose should probably toned down a bit. For some reason I just really like pushing the nose of my characters up to a breaking point :D. For the jaw area, I might push it a tiny bit more but I'll likely keep him on the more human side. One reason is that it'd probably be a lot of (re)work to make him into a fully fledged Orc. In that case it's likely faster to just start from scratch. The other reason is, that I envision him more like a brute, but still human. I do have some ideas that I am exited to share once I am done.

@marco_cprn97 Thank you so much!

Calling it done. For some reason I get some weird artefacts when rendering, so here's just the viewport image with a little bit of post processing (and weird aliasing effects):

24 days later

It's been a while. Going through anatomy 3 drained my will to draw :D. But I did some stuff, here are some recent studies:

OOOH My my! these anatomy studies are AMAZING!! they look so good!!! they look like they can be part of an anatomy artbook or something. dat shading's just so good!

Nice job with those anatomy studies

These turned out so good and I like how you keep the boxes in for the presentation, the sketchiness adds to the appeal to these for sure! Definitely a good social post!

That's some very nice work. I like the line work and the shading.

26 days later

Wanted to start my post by saying "It's been a while", until I noticed that's how I start most of my posts :D.

Soooo.... it's been a while. I did however continue my artschool journey with the help of @Lockenheim, @holyjosh, Tell Byers and others. Not much else to say, here are my recent works.

Feedback is always appreciated.

Ohhhh wow, that figure painting is amazing and I love the tribal design, what inspired you to make it?

Cheers!

Wooo I love your colors! Also great Characterdesign ^.^ Her left leg looks a bit overbend. I don't think the knee could bend in this direction, but better double check again I'm not sure xD

I love all the horns on her, makes her look dangerous :muscle:

Seems like you've been spending your time well! amazing work.

I love the character and everything here, it all looks so clean. Keep up the good work

These are all so freaking good, I love the designs of all those (prehistoric wizards?, I'm guessing that's what they are cause the filename says so xd). And that figure study, where does one even start?, I love how you gave some bone definition in her spine and her shoulder blades, and that shading is so good, really looks like skin!.

I like the idea of the Prehistoric wizards and the costume variations. I think you can draw her with and without the mask.