Hi, currently in my free time i'm working on game character for Artstation Challenge. I choose concept from Othon Nikolaidis.
Check his work here:Link
I have not sculpt highpoly for a long time, so it big challenge for me.
I'm currently working on anatomy and creating accessories. The main
purpose is for me to learn how to use zbrush and learn about the
creation proces of a game characters. Any C&C are welcome;)
Post on Artstation
Final work on Artstation


9 days later

Wip body. I got feedback and decided to work on the shape of this
character. I made her thinner, more athletic, and also thicken her
braids.

13 days later

Wip, blockout of other parts. Any C&C are welcome;)

I put away the character for a moment and started to work on the staff