• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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  • Quick fun sketch. CyberFish.jpg2394x3857 674 KB
  • Neon Gambit This is a fan art of my all time favorite character Gambit from the X-Men.I made this a birthday gift (26.04.2024) to myself and honestly I really do like how it turned out in the end =] I hope you like it as well =]
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  • Art Blog - April to September 2023 Suffer a little burn out. Look at some memes. Here's some art from in between. critique.jpg1333x5736 1.77 MB
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  • And some more! Been painting over them a bit more this time. Some variants I tried for the old guy using mainly the liquify tool. Someohow looking a bit like Owen Wilson (not intended :D)
  • Cafe sketch/color study
  • Hello! My name is Vithor, I am from Brazil, studied Design at a local college worked as an illustrator for more than 10 years. I took a time off around 3 years ago and am trying to get back in my art shape and maybe become professional again. Here are some recent pictures: You can find timelapses for most of them on my instagram: www.instagram.com Vithor Albertim (@vithor_albertim) • Instagram photos and videos 123 Followers, 638 Following, 19 Posts - See Instagram photos and videos from Vithor Albertim (@vithor_albertim) Comments and critiques are always welcome.Cheers!
  • @patrycja.lerch Thank you I created another variant, which might capture the witch look I was going for better
  • Thank you @daceronine! If I remember I save in google cloud, I will have to stick a note to do it more often. Lamp is from life. Poses are from refs but I look at refs for a while and then try to do it myself and look it up if needed. Outfits and rest is from imagination Something went wrong while installing system so we will have to wipe everything again... pc works but something is wrong. We will wait till internet is done and I will save everything on cloud this time Threads came out in eu. It's been 3 days and I had more engagement than after half a year on instagram. It feels really nice I hope it stays this way A portrait of old dude. It's the same character I posted a while ago. Inspired by Bayard Wu work. At first I thought of him as a bear but I named him Fenrir and I think wolf suits him better. Eye gave me a bit of hard time but I think it is fine now. I focused on face and forgot about area below. The way I draw hair clashes with greying hair. I had the same problem while doing Lohse's white hair. Does it looks like it is greying here? I love how desaturated red looks blue there. I keep lying to myself that I will use different color scheme but It all comes down to this blue and yellowish one it is just flipped this time Have a great day!
  • Been bad about posting updates on the forum. I figure I should just throw down stuff. instead of waiting until I finish something.
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  • Havent done much this year since I am focusing on learning programming and deving my own Indie Game . But here 's a New Year Piece 2024 , she 's the mascot for my Game Studio - Lucid Realm : Lucid Chan ! LucidChan_v001_sketches.jpg3072x4352 973 KB
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  • Long Crested Eagle studyI had so much fun making this one and honestly I love that Eagle! It looks so cool! Used for this one high quality watercolours, high quality watercolour sketchbook/ cold press and it was 300 grams paper.I hope you like it!
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Hey everyone! So here's what I have in mind so far.

The first thing I wanted to do was create a creature inspired by the sentai flavor. Not a specific series or anything. If you're not familiar with Super Sentai, it's what Power Rangers was made from. Crazy monster designs that usually would be made into a costume and used to create a suit for an actor to wear.

The first thing I did was do some studies. I didn't show all of what I went through below, but it gives an idea. I gathered villains that I liked, and did some silhouette studies of them. I wanted to see what kind of design elements that was commonly used.

Next I needed a story for the character. And an ability. First I created a story for the fake series. I would call it something like "Isha Sentai Mediranger". Doctor Taskforce, Medic rangers. Something like that. The enemies in this show, would be led by the villain in question here. I am thinking they're a group called Nikannibals (Japanese word for meat, and then just cannibals smashed in there). This group are alien body harvesters. They travel planet to planet to steal bodies, or rather, the "malady energy" that living creatures emit when injured or dying. So the enemy of the week would sort of cause a new injury.

Villains need heroes that oppose them. In this case a group of doctors gain the ability to call upon some sort of energy source that changes them into a colorful team of heroes. Standard fair kind of stuff.

The leader of the Nikannibals, Blood Drive (or if it was in Japanese it'd probably be ハートイータ [Heart eater] or something like that.) He was mortally wounded trying to defend their leader before she was killed. Their chief scientist took some of their remains and used it to keep him alive. This procedure is what grants him his abilities.

His ability is probably called Bloodmorphisis. By consuming large quantities of blood (or a heart), he can transform his limb into a weapon. The choices are determined by the type of blood or heart he consumes. It could be a shield, a sickle, a sword, and all over the place. Whips, tendrils, maybe a bazooka. It's inspired by tokusatsu. Pretty much anything goes.

So to the design. I gathered some reference of various heart related things - life support, hearts, blood bags, syringes, defibrillators, etc. The first few paces are largely focused on silhouette and general ideas. I want to work more and more of the thematic elements as I go foward.

First Pass:

Second Pass:

3rd Pass:

I still want to do more exploration. The next step is to combine the elements that I like from the 3 options (plus, considering any comments people may leave!) and maybe doing some head exploration in a different medium like Zbrush or something to see what I come up with. When a design and idea is finalized I'll do some composition thumbnails. some more zbrush setup for lighting reference, and then finish it off.

Thanks to anyone who takes their time to check this out! It's a lot to read.

tldr, Power Ranger inspired monster who consumes blood and hearts to morph his limb into different weapons.

Love number 3! I like the mix of flesh with mechanical parts, makes it very interesting to look at! :sunglasses:

Thanks a lot for the comment! I like elements from 1 and 3 the most! I think I will largely use 3, with some of 1, and a pinch of 2 when I get back to work on it!

Thanks! Hopefully the finished one I come up with has everyone enjoying it!

Below is a bunch of sketches I doodled earlier today. Not the most exciting of times, but I was able to consider some more details for my character. I am unlikely to use pretty much any of these, but I wanted to document my thought process.

10 days later

Hello! Took a while to get a new update going on here. I've been working on it in my spare time. Now that vacation has arrived, I'll get to dive into this more. Hoping to get some feedback from people who have bothered to read this far.

First up. Just a semi-clean version of the design I like. I want to make some more changes, and also use this to create some color comps. For now, I tried to encorporate design elements into the armor, specifically things related to hearts, life support, blood, tubes, some kanji, vials, etc. I want to drive home the theme of heart and blood.

Next up are some head comps. I did.. hm, I think 24 of these. I did some quick sculpts in zbrush, and then painted over. I believe I did quick 8 sculpts, and then 3 variations of each. I then arranged them onto some sheets, choosing my favorite of eacha s the focus, as well as a quick front view. I am ultimately probably going to focus on asymmetry, but for now I just went with what was quickest. Design themes I want to include is flesh, blood, veins, tendrils, and some scaring. Also tubes and whatnot. Most of his entire head was replaced along with his arm, so there's not much left of what used to be there.

Thanks for looking! Feedback and opinions are desired!

Hello! Sorry about the delay of posting. I wasn't able to work on this guy until today. I did some sketches to refine the designs a bit further and to prep it for some simple sculpting. I made some notes on the actual image as well.

I am struggling a bit with how I want to approach the color of the armor. I know for certain that I want the fleshy part to be a crimson or maybe a slight purple, with a bit of blue and yellow here and there, but the armor is more challenging. I think about hospital equipment as a good source of inspiration, and they tend to be whites, grays, etc. I am thinking of going that route. I also wanted to add a few different colors to the various vials on his body to bring more color in. I am wondering if perhaps that is too much? Feedback very much desired!

I am adding this note here so I remember later. Some feedback from someone on a discord server mentioned the legs being something they're not a fan of. "Something other than the twisting plates would be welcome. Something that fits the torso plating." So I plan to do a few more sketches of those too.

keep your good work bro ! Really amezaed by number of designs you've developed :smiley: I'm not a color specialist but maybe try making armor in shades of black and add some sort of light from all those blood conteiners ? Yoou know making all this flesh glow by the hyper energized blood while transforming his arm into wapon could look cool :smile: for me anyway

That's a good idea! I have been, in the back of my mind, considering some other color ideas. I chose the white for the hospital equipment feeling BUT it doesn't suggest villain as much as darker colors.

Based on your suggestion I went ahead and mocked up a dark version too. Now to decide.

Black works for me better I think :smile:

Hey guys!

Another update! I've been building this guy a bit in Zbrush for some posing/lighting reference. I'll post that later if anyone wants to see. But aside from that I did a bunch of thumbnails for the composition and really hope to get some peoples opinions. Either of what they like, or potential in something they see, etc. I think I like 14 the most, but it changes when I look again. I am too close to it!

The main story I want to tell with the piece is him using his ability. So he JUST ate a heart or blood and his limb is changing/just changed. A few of these have him with dead or defeated sentai rangers, but I don't have a lot of time so I may not add too much of them (although I suspect they will be background elements).

1st or 14th or maybe 8th ?
Although others could be nice as well !

Good luck choosing.

New update! I went with thumbnail 14. I used Zbrush and made a quick sculpt to get the perfect angle and textures. I took it into photoshop and started adding some initial color. I just did this as an idea for how I want the colors of the final piece to go.