@lasoob you are right, I think I will be giving her some asymmetry all over the body. for now I just finished the body more or less, and made a retopology by using zremesher which I think is a really great tool, I had to fix it a little bit in 3ds max but overall it's great.

Hey, cool progress man. Keep it up.

NIce so far man, likin it, but jeez I think her legs have popped out of their sockets xD

Great to see you have joined this battle! Love your sculpt. It is so clean. I do not have a patience to polish things that much) Legs are interesting, but, in my opinion, they are very heavy and, she loses the grace which was on 2d concept. But I think you have something in mind to fix that)

@fantasymaster thanks man
@aveon thanks XD
@acap thank you! you may be right about the legs, I will do the retopology of them and tweak a bit to make it more graceful, although I have the patience I don't have the imagination for the design :confused:

Little update.
I'm a bit lost in the concept, changed it a lot in my mind, still trying to find something I like, although I like what I'm doing now, but I can see what other people might not like, and don't know how to fix it. anyway, in the end I'm sure I'll find a way.

Oh my... great design on that legs, so dynamic. Amazing work!

@fantasymaster thanks, glad you like it :smile:

little update, been working on her neck in 3ds max. by the way, all the additional small detail on the surface will be made with NDO, so I won't spend any time modeling or sculpting them.

Super clean dude. Love all the functional looking details on her neck and collar

This is really taking shape my friend. Really awesome work. Love the little details on the legs as well as the color scheme. Please keep the Green. This is really getting better and better every update. Loving it. Keep up the good work.

ooohhh... going so nicely down here !

Holy...! you'r speeding up! I like this character a lot.