• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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  • Quick fun sketch. CyberFish.jpg2394x3857 674 KB
  • Neon Gambit This is a fan art of my all time favorite character Gambit from the X-Men.I made this a birthday gift (26.04.2024) to myself and honestly I really do like how it turned out in the end =] I hope you like it as well =]
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  • Art Blog - April to September 2023 Suffer a little burn out. Look at some memes. Here's some art from in between. critique.jpg1333x5736 1.77 MB
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  • And some more! Been painting over them a bit more this time. Some variants I tried for the old guy using mainly the liquify tool. Someohow looking a bit like Owen Wilson (not intended :D)
  • Cafe sketch/color study
  • Hello! My name is Vithor, I am from Brazil, studied Design at a local college worked as an illustrator for more than 10 years. I took a time off around 3 years ago and am trying to get back in my art shape and maybe become professional again. Here are some recent pictures: You can find timelapses for most of them on my instagram: www.instagram.com Vithor Albertim (@vithor_albertim) • Instagram photos and videos 123 Followers, 638 Following, 19 Posts - See Instagram photos and videos from Vithor Albertim (@vithor_albertim) Comments and critiques are always welcome.Cheers!
  • @patrycja.lerch Thank you I created another variant, which might capture the witch look I was going for better
  • Thank you @daceronine! If I remember I save in google cloud, I will have to stick a note to do it more often. Lamp is from life. Poses are from refs but I look at refs for a while and then try to do it myself and look it up if needed. Outfits and rest is from imagination Something went wrong while installing system so we will have to wipe everything again... pc works but something is wrong. We will wait till internet is done and I will save everything on cloud this time Threads came out in eu. It's been 3 days and I had more engagement than after half a year on instagram. It feels really nice I hope it stays this way A portrait of old dude. It's the same character I posted a while ago. Inspired by Bayard Wu work. At first I thought of him as a bear but I named him Fenrir and I think wolf suits him better. Eye gave me a bit of hard time but I think it is fine now. I focused on face and forgot about area below. The way I draw hair clashes with greying hair. I had the same problem while doing Lohse's white hair. Does it looks like it is greying here? I love how desaturated red looks blue there. I keep lying to myself that I will use different color scheme but It all comes down to this blue and yellowish one it is just flipped this time Have a great day!
  • Been bad about posting updates on the forum. I figure I should just throw down stuff. instead of waiting until I finish something.
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  • Havent done much this year since I am focusing on learning programming and deving my own Indie Game . But here 's a New Year Piece 2024 , she 's the mascot for my Game Studio - Lucid Realm : Lucid Chan ! LucidChan_v001_sketches.jpg3072x4352 973 KB
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  • Long Crested Eagle studyI had so much fun making this one and honestly I love that Eagle! It looks so cool! Used for this one high quality watercolours, high quality watercolour sketchbook/ cold press and it was 300 grams paper.I hope you like it!
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I want to finish in time too. I use this freeware programs ToDoList, ganttproject. this are Project Management tools. You can manage your time way easier using this softwares.

Thanks! I'll definitely be looking into that; currently using a whiteboard! Overall I end up getting really excited with the idea, then lose the momentum when it comes to "making-it-real". As long as I complete it I'm gonna be happy!

You are welcome. I try to give me more time for presentations & posing. since it should be fun and not stressful part :wink:

So continuing with the design, I threw together some images as reference.

V(endetta) : Evangelion is my point of reference for it, I generally like the balance between details, textures, colours. If it wasn't apparent yet, the design is going to combine the two characters (V and Y.A.N.G.) together into a single entity.

Y.A.N.G. : is going to be the V's suit of armor, I'm looking into very "protective" forms ( I really want the narrative to dictate the form as well as tell the story through the form... that was a tongue twister). I like the "top heavy" builds as it capture a very brutish, powerful silhouette.

I still don't want to reveal the form yet (currently sorting the "solid shapes"), until I have the basic model created. That being said I'm very excited to start the making in the next couple of days.

As for the style I'm currently on the fence:

Pixar < Overwatch - Evangelion - Ghost in The Shell > Madmax

But I'm not going to get ahead of myself. I'll be back with a model in a couple days!

I like the references. Allright I am a fan of Evangelion.

So just an update, I'm just messing around with the basic forms (not all there yet). I'm still figuring out the overall form; got a couple in the works at the moment and want to decide which one to go with.

Hopefully I'll have more images by the end of the day!

Having been at work the past couple days, I was only able to do so much. Been trying to explore the overall form. I'm still undecided as to go with a bulky suit of armor or have something more compact.

I should have a close idea to the final shapes and explore the details in zbrush.

Been quite busy at the moment, but I finally got some time to go over my initial idea.

It wasn't refined enough so I reworked the form. Its close to what I want, but currently just a building block to work from.

I want to have a refined image to work from so I can start modelling in the new year.

So, I've been figuring out how the 2 characters fit together; as well as creating an interesting silhouette. I wanted to place an emphasis on the characters' connection to each other (I'm intending on the shoulder armor on V to also include a locking mechanism to Y.A.N.G.)

But I don't want to leave out what happens when they work separately and looking into the forms changing into some functioning pieces of tech.

I'm most probably going to do a couple of "final" (explanation of the mechanics that I can work from, as well as the suit) sketches. Then comes the modelling, I am new to 3d modelling but I hope to be able to execute it well.

very original, digging the huge mech on the back design :smile:

Thanks a lot! I want to look into jet propulsion so expect some details coming tomorrow hopefully!

Nice concept. Reminds me on Reinhardt from overwatch.

Thanks! Yes, I find that Overwatch is the pinnacle of great design. The characters' forms reflect their abilities as well as personality. I found that Reinhardt's silhouette was incredibly protective (and starting off with the initial design I was trying to force the idea of protection and defense through the form).

Wow!! cool character man..

Thanks, hopefully I have a refined image ready later today!

Interesting. Thin blade-like legs can be cool, but I think something more functional would fit better. May be something like this pogo legs

Thanks for the advise, I was actually considering something chunkier but hadn't put my finger on it.

I've honestly kept the legs this basic because I haven't started thinking about them; mechanically anyway. But I do like the pogo idea, I'm definitely going to do a couple of mock ups and explore the legs more.

So after a little messing around I'm one step close to the base model (I still want to leave some room for exploring in 3D).

@acap I had a look into the pogo legs, which lead me to looking into suspension; thanks for the reference!

Hi cool stuff I like the separated limbs and big mech body friend.

I found some similar-ish things and thought they might help you out if you are looking for details or things to add.

1st
2nd
3rd

Looking forward to the 3D, if your new look up some tutorials online youtube has some good ones artstation, polycount.
A whole bunch all over, gumroad is usually paid to learn afaik, i hear they have some free stuff, I haven't even looked at gumroad tbh ever but i see links everywhere. Probably good for anyone to check out.

Nice work, hair is difficult(for me anyway) in 3D if you are going for realism.

Best of luck, looking forward to update.
Added img of imgs if people don't click links or if you don't, click links.

Thanks a lot! Those references are great, especially for a mechanical aspect! I'm definitely going to incorporate those into the final design as well as for the weapons (which I'm still unsure of...)

I've got myself a handful of tutorials, so I can study at work XD I'm aiming to do all of it in zbrush so I can learn it thoroughly.

I just need to be able to manage my time well, so I think I'm going to start with V then progress steadily.