You doing such great job, it is hard to sculpt a old witch. I am sure she was beautiful in young years.

Crazy witch you have there. Good job so far!

Bah u see.. Nice hands!
Btw her ass is still candies for the eyes...

@zinc candies are like bubblebutts... you know what i mean.
@independhans man ! you know, this is exactly what i'm thinking of when sculpting her. She definitely was pretty when she was young... somewhere between Milla Jovovich and Olga Kurylenko :stuck_out_tongue:
@fantasymaster we all like crazy witches ! Thanks man ! So glad you like :smile:

She's a single lady? oh oh oh?

@zinc Oh god xD the implications.
But yeah @grigouips you're rocking this! Looks awesome man, instant eye catcher. Maybe you can push the disgust by making certain areas look overly squishy? Pushing blobs and sinews is always how I've done it v('-' )v

Wow this is amazing. I'm really digging her body shape, it's pretty unique and I don't think I've really seen anything quite like it before when it comes to a hag/witch character. Really looking forward to seeing the finished piece.

@benzychan thank you so much man. i definitely try to stay out of the main trends. I usually like weird stuff and i'm glad you like her ! This said, if you haven't, go have a look at The Witcher III bestiary, which is very rich and deeply inspiring !

Tried to make some clothes blockouts tonight, and brought 'em into modo. Still very rough at this stage, but at least it gives me some ideas to make them properly.

this old lady looks great, the cloths with her very well!

@grigouips sorry I'm late back to the thread. No worries man! Call it counter productive to my chances of winning (haha :sweat_smile:), but there's an interview somewhere on the interwebz with the artists that did the goblin king in the recent-ish hobbit movies, where they talk about the reference they used to make him repulsive (and how consequently "iron" their stomachs got form it haha). It may help give you ideas for high quality reference and implementation. Hope that helps :smile:

Also I think her clothes atm covers too much of her strange form, unless you pose her really hunchback-like

And another paintover for tonight. Wanted to see if the silhouette still respects the concept... @aveon it looks like you are right... she looks too "normal" at the moment, which annoys me a bit. I'll see how i can fix this ! Thanx for the goblin king ! Totally forgot this one ! Gonna check this out again ! Cheers !

Crepy as hell. Thanks for this, i have to go to bed now :cold_sweat:

very sweet.
you could add some longer nails .. and brake the fingers a little bit with arthritis ..

Wow! Great work. Love the sculpt details, but, overall silhouette is a little bit boring. She now has big and small shapes, but lacks medium elements. I would add some details to her clothing, may be some huge amulets/sculls, or energetic effects, or poaches on the belt. Just something to make her different, not ordinary.

Thanks guys, so much.
@maxloegler i will ! :wink:
@acap yeah man i have to figure it out. Not sure about the clothing yet, really want to keep her silhouette disturbing. And for the details, yes, i totally agree. This is in the plan :smile:

Finished head retopo and UVs (modo tools are really awesome!) so i quickly baked a normal map and played a bit into marmoset.