@dramilion Thanks! It's an original design, just in the style of Anthony Jones haha. I just got his book. 😇
Ended up working on it a little more. Now to stop being lazy and draw the hands
@dramilion Thanks! It's an original design, just in the style of Anthony Jones haha. I just got his book. 😇
Ended up working on it a little more. Now to stop being lazy and draw the hands
I really like the last one and it's already looking great, but I've got a suggestion what you could maybe try to do, to make it even better. I would try to work more on the silhouette from his belt down to the bottom of the picure, because now it's a little bit radial symmetrical (kinda remind me of church bell silhouette) - break it a little bit here and there plus I would pump drapery a little to make it pop just a bit more. But as I said earlier, it's already looking great and you have nice values in this piece. Keep rockin'
hmmm, I think the design can be improved if you repeat certain patterns instead of always coming with "something new". What I mean is that, for example you have a really strong kind of helmet design, but it won't be as effective if you just stop in the head, for a better design you want to repeat patterns in your drawing, so, your helmet is a pretty good choice if you want to keep that strong design more than just in the face. And what I mean for "something new" is that I see at least four elements that visually represent your character.
1st. The mask or the helmet thingy.
2nd. The cloak.
3rd. The armguards, neck thing and possibly the belt? (I think they match)
4th. That thing below the belt.
So what you want to do here is develop each design element so you can "spread" it in the character, and therefore having a better and effective design that doesn't look like a mix of random design elements. (I'm not saying it is but if you keep adding elements to the drawing without having that in mind, then it will suddenly become a frankenstein design very hard to look at)
Here you can see I'm using the helmet design for his shoulder thing, and I suck at painting metal so I left it there. But you can keep developing those design elements in a much more better and creative way than what I did, that was just a cheap example. Also, the messy purple line is where you could place stuff, is just a "blank space", and you could use that part in your advantage.
I painted a few things too so you can see that you need a bit more of contrast, specially in the torax and arms. That's all I could help with ^^
" width="400" height="400">
@slashy Thank you for the crit!! I really appreciate it! Good thoughts!
@dramilion THANK YOU! Thanks for taking the time to upload your crit. I really appreciate it!
And here is a shit drawing that people at work seem to like...
@achronic Thanks! I'm trying to be active in drawing and posting.
Here is a lunch sketch from today. And the first stages of trying to finish this lion dude!
No clue what I'm doing, but it will be an adventure!
@Paulo Thanks man. Yeah, more gestures are needed! My work has always been a little stiff haha
@jfan You found my art station? Danger! haha. I don't like the work up there very much. I'm trying to make more finished stuff though! So stay tuned I guess, haha.
@jlcseiles Thanks man! Yeah I'm hoping to flesh that guy out a little more, so I'll mess with some poses! Pretty much everyone says the current one is no good haha.
@ragamuffin Thank you!
Here is a sketch from yesterday I started painting on. I guess I could try and take this to "final". Hopefully won't take too long.
@hantor Thanks man! I will!
@dramilion You're too kind haha! Thanks!
@JennifElizab Thanks! Most the sketches are digital actually. I just made a brush the looks like pencil hehe.
Here is todays doodles. Nothing from the weekend, since I was on a small vacation