Hello! It's time for week 4! There was only one thing that I needed to do, but it took me so long to get it right I even had a nightmare about it lol
For this week I needed to sculpt a full body, so I used this photo as a reference.
This time around I did watch some videos to understand how other people sculpted body parts, and also learn shortcuts and get some advice.
The shortcuts were really tricky, sometimes they did work, but sometimes they didn't?? I didn't really understand why, after playing around a bit I got them to work...sort of?
I thought about taking pictures of the whole process, but as the hours passed I forgot about it so I don't have many photos to share.
This is how the body looked like at first. I tried to put everything into place before working on the details so I think I did pretty good, and the feet looked very funny lol
I added the hands at the end because I was scared to do them at first, and I also had a lot of work to do on the arms.
My biggest challenge was definitely the head. Drawing a real face is hard, but sculpting it can be even trickier. I was using other pictures of the model as a reference, but I realized that my face and hers were very different, so I gave up and tried to make something that looked decent.
I also added too much detail while making it and then Blender almost crashed a couple of times. So, later I had to redo it because the model needed a lower quality and that removed a lot of those details from her face.
So I guess I spent too much time making the head for nothing ¯_(ツ)_/¯
Here's the pose in three different angles. I think I did a good job on the body and the hands actually turned out better than I expected, yayyyy!
Although I had a small problem, I'm not sure how, but there is a small connection between the two legs. I tried my best to get rid of it, but none of the things I tried really worked, so I gave up and worked on other parts of the body.
Then I realized that I could have prevented it from happening, but it was too late and I had already completed most of the body so oh well.
I think the head was the only thing that didn't come out so well, it doesn't look anything like the reference, but at least I tried.
Although I started having nightmares about the sculpture, I actually learned quite a bit while working on it, and honestly it was pretty fun too.
While I was doing this assignment I started seeing a lot of videos and pictures of things that can be done in Blender and it caught my attention. I had never thought about working with 3D modeling, but now that I tried it and saw what people can do maybe I will give it a go in the future ٩(^ᗜ^ )و ´-
Oh! and my little fantasy creature does look like a pokemon (O_O)!