Hello again! Now that I'm here I can start sharing some of my early work and designs (which mostly consist in a few hasty doodles )
so here's how it all started:
This is some first draft to visualize some of the rough ideas I had. Something simple with a big emphasis on silhouette and shapes to get started, the two big ones are basically the winners and were reused for the second step below :
I call this one Prismatic Angel 1.0. At this point I knew what kind of character I wanted to do, some sort of angel/fairy-like being made out of crystalline materials. It's still very rough (and with many mistakes) because I never expected to get it right on the first try anyway. That said I love the pose, the expression and the overall feel of the character, but the biggest problem is it's still way too simplistic and a bit all over the place, it's a mismatch of shapes thrown around without any real cohesion behind it. I felt like I needed something more, crystals alones can only go so far... so I went back to brainstorming some other ideas around (by that I mean spending the afternoon browing pinterest) and decided I wanted something more "constructed" and "artificial".
after another try this came out :
That's Prismatic Angel 2.0! It looks much more interesting already, in the sense that it takes now more than 30 seconds to get it all. The character is much more fleshed out overall and there's the beginning of sort of a story behind it now. But I still wasn't quite content with it as I felt something was lost in the making... The previous version had a sort of whimsical charm that I missed and this version turned out to feel a bit too cold and robotic (I blame the straight lines for this). Then there's also the problem of the lack of cohesion in the style and the details that persisted still. So I went back at it with the goal of marrying the "feel" of 1.0 and the style of 2.0 and this happened :
This is actually version 4.0, but the differences between 3.0 and 4.0 are so slim I didn't feel the need to put it here (unless someone ask me I guess). Now I actually have a very good feeling about this version to the point I decided I was done and started working on the model (So you see it's totally not because I'm running out of time or anything). It's not perfect, it's still kinda blurry around the edges, but I figured I could iron out the smaller details during the modeling.
So that's it for the character concepts, I'll update on the ongoing modeling later, Sooo....
here are my sketches
too bland, too cold then just right.
look at the pictures