Hello,
today I am posting the first (of 2) zbrush sculpted statue that are part of the ancient civilization's rests.
My teammate and me shared the work of blocking out, shaping and detailing in order to obtain this result on the highpoly.
As a plus, we will retopologize all highpoly meshes trying to obtain a low poly environment for the final submission.
This statue, carved on the high cliffs that served as a natural gate for the city, portrays a big "cthulhuish" octopus that the ancient civilization perhaps believed to be living in the sea beds.