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This is a little guy I sculpted for my class in advanced 3D modeling, the requirements were that it had to be a head with arms and legs. The arms look very goofy and out of place imo but I'm still proud of this being my first real sculpts. He was made using Maya and Mudbox exclusively. I just recently got him out to take new renders in Marmoset for a portfolio.
That study is coming along nicely. I can already feel the planes and volumes, especially on the face.
And good job on that first real sculpt! I tried 3D a few times and it never worked out for me XD
Congrats on getting the first done. I hope you post the study when you finish to see where you ended up taking the concept.
Thank you for the comments, I always appreciate the feedback!
I'm attaching a couple of pictures I did texturing of for an internship. I didn't make the meshes, though the table I had to heavily fix in Maya.