• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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  • Quick fun sketch. CyberFish.jpg2394x3857 674 KB
  • Neon Gambit This is a fan art of my all time favorite character Gambit from the X-Men.I made this a birthday gift (26.04.2024) to myself and honestly I really do like how it turned out in the end =] I hope you like it as well =]
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  • Art Blog - April to September 2023 Suffer a little burn out. Look at some memes. Here's some art from in between. critique.jpg1333x5736 1.77 MB
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  • And some more! Been painting over them a bit more this time. Some variants I tried for the old guy using mainly the liquify tool. Someohow looking a bit like Owen Wilson (not intended :D)
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  • Hello! My name is Vithor, I am from Brazil, studied Design at a local college worked as an illustrator for more than 10 years. I took a time off around 3 years ago and am trying to get back in my art shape and maybe become professional again. Here are some recent pictures: You can find timelapses for most of them on my instagram: www.instagram.com Vithor Albertim (@vithor_albertim) • Instagram photos and videos 123 Followers, 638 Following, 19 Posts - See Instagram photos and videos from Vithor Albertim (@vithor_albertim) Comments and critiques are always welcome.Cheers!
  • @patrycja.lerch Thank you I created another variant, which might capture the witch look I was going for better
  • Thank you @daceronine! If I remember I save in google cloud, I will have to stick a note to do it more often. Lamp is from life. Poses are from refs but I look at refs for a while and then try to do it myself and look it up if needed. Outfits and rest is from imagination Something went wrong while installing system so we will have to wipe everything again... pc works but something is wrong. We will wait till internet is done and I will save everything on cloud this time Threads came out in eu. It's been 3 days and I had more engagement than after half a year on instagram. It feels really nice I hope it stays this way A portrait of old dude. It's the same character I posted a while ago. Inspired by Bayard Wu work. At first I thought of him as a bear but I named him Fenrir and I think wolf suits him better. Eye gave me a bit of hard time but I think it is fine now. I focused on face and forgot about area below. The way I draw hair clashes with greying hair. I had the same problem while doing Lohse's white hair. Does it looks like it is greying here? I love how desaturated red looks blue there. I keep lying to myself that I will use different color scheme but It all comes down to this blue and yellowish one it is just flipped this time Have a great day!
  • Been bad about posting updates on the forum. I figure I should just throw down stuff. instead of waiting until I finish something.
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  • Havent done much this year since I am focusing on learning programming and deving my own Indie Game . But here 's a New Year Piece 2024 , she 's the mascot for my Game Studio - Lucid Realm : Lucid Chan ! LucidChan_v001_sketches.jpg3072x4352 973 KB
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  • Long Crested Eagle studyI had so much fun making this one and honestly I love that Eagle! It looks so cool! Used for this one high quality watercolours, high quality watercolour sketchbook/ cold press and it was 300 grams paper.I hope you like it!
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Hi people of Cubebrush!! I´m new here and decide to give a step forward to improve my works and I know here I can find some good crits and comment in how to improve from many talented people...sooo here I go:

I have questions first of all about quality of the image. When I see pro artists finished works they didn´t look like a bit pixelated..I mean yeah it´s nice to see your brushstrokes, but too much?? Making you can see it pixelated? Maybe that is because pro artists work in high resolutions? Give me some tips about that plz T_T

Well the other question is the piece itself, tried to do it like a painterly feel, but I use some photo-textures for the dragon skin...it could took me forever to paint it haha and still dont have that lvl. Feel free to crit any aspect that I can improve to be a better landscape painter.
I bought some tutorials from Stephane Wootha to try to learn how to use photobashing mixed with what I do and had more finished look on my pieces, to add them to my portfolio, but holy f*ck it´s hard...you have to take in count a lot of things n_nU.

Sooo that´s all thx so much for reading my first post here!!! ^^

Hi Thoridal. Im new here as well :smile:
When I paint i usually start in a A4/A3 72 dpi when the sketch is complete i scale i to 300dpi and complete the render. Hope that helps :smile:

When it comes to your image its a cool concept but kinda a lackluster in composition. you have all that empty space above them. you can crop the image above the birds and it will look more intense.
I have seen that Link pose before :wink: but is okay its a cool pose and the warrior looks good. I would spend some more time on the dragon and introduce some cool colors in the shadows and some accent colors on it to make it pop more.
Perhaps a red tiger-ish pattern on his back or something. Right now its all the same color and that make it kinda uninteresting.
What I do like about it is that you dont have scales on him and a really cool anatomy :smile: I would play around more with his expression.

Thats my 2 cents. Keep it up love to see more :smile:

Thx so much for your answer Rasmundir!!

I´ll do that what you say about working first in 72dpi and then scale it to 300 dpi.

Talking about your crit thx for that too. At first I wanted to add some big dragon(?) in the background but just a subtle way, but in the end didn´t add anything ahah.. I´ll crop the image above the top right birds and try to see what you say.
Yeah it´s a Link pose that I saw in a MTG alteration ahah, I thought that making a bit of painting on top of that I´ll get that type of warrior and hope it finally works well =P. You´re right about the dragon, I struggle a lot with colors, but I´ll try to do what you say and that pattern idea...man It´s a good idea!! ahah.

Sooo thx so much for taking your time to answering me. I´ll make the corrections and post the updated version !! ^^ :yum:

Yeas, pros tend to use higher resolutions. Also certain will especially look pixelated in smaller resolution.

As for the piece itself, I like where you're going with it. To add a bit more intensity, you could maybe add some smoke floating around and little flames on the ground. That could help you filling some of the empty space you have in your piece. Something a little bit like this

Also, maybe that dragon in background could actually be coming to fight. It could be cool if you made it just about to the fence with some flames starting to come out of his mouth to attack the knight.

Hopefully this helps in any way. I'm looking forward to see where you take it!

Thx for your crit!! I´ll try to add what you say about flames in the ground and some smoke around the place. The other dragon it´s just there having a meal of a poor victim ahha, my intention was never bring him to the fight, because that means that our hero is going to get his ass beaten :frowning: and I dont want that ahha, but I´ll try to do something and see what happen to that dragon.

Thx for your answer !! ^^

So I haven't watched any of Wootha's gumroad videos but I am intrigued now to see how the photobashing is used, but I cant help you there.

So we are going to stick to your Wootha inspiration as a goal for your piece. Thank you for stating your intention the way you did because it helps us give you a better critique.

To address the pixelization issue. It really depends on which size you are looking at but two things are giving you that effect.

Super sharp and contrasting in value edges like these.
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And Brush texture pattern repetition. Like these.

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Now we will address these momentarily but before we do I would suggest looking at two more things. This is a theory that I wish I had seen a long time ago regarding the creation of a successful piece of work by your very own Wootha.

This one picture in particular I'd like you to look at. In the top middle triangle, I dont know if he forgot to change it or if he left it in there on purpose, but the word composition, is used instead of abstraction which by some can be interpreted as the same thing when you start a piece.

Here is a GIF Wootha provided on how he did some thumbnails, and a video (only found it on facebook when googled)

And if you look through rest of his portfolio you can see that he does this A LOT. Even in this video where he is almost doing the entire piece in 3d, he is working in massive shapes until he gets his preferred abstraction. However, he has portraits, establishing shots, concept art and splash images. No dragons that I could find. But it doesn't mean you cant take these principles he has shown, and apply them to creatures.

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Lets take some time to go over that material.
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The one thing that I see is that not matter what Wootha does digitally he goes out of his way to make things have a painterly feel. In both composition, and brush work in final pieces. He's not here to ask, but that is what I take away from this research.
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Okay. I'm going to look at this like an art director.

First your image is 3.1k wide. I think its wide enough for print or final work size. Think about how you are going to present your pieces to people. Is it on artstation? Is it at a convention on an Ipad or some similar device? Know how you are going to present it and make sure it looks good on those platforms and you should be good. I dont think you have to make it bigger but you can if you want. I don't think that size is what's causing your pixelization effect.

Second. Lets look at your abstraction. I applied a filter - noise - dust and scratches and we can get a squinty eyed view at your piece.

This second look with the more shapes and abstraction addressed two things that were bothering me. The brightness and white of the mouth needed to be brought down so that you didn't have white flattening your image. If the fire is the brightest thing in your frame, it looks bright, don't add white. And the eye. I was confused if it was two eyes. The anatomy of the dragon overall is a little unclear and I really had to stare at it to understand where the wing was so the form of the dragon could use some time.

And looking at this the background has too much detail for the moment in your piece. It's nice to wander around a piece at times but its not strengthening your composition. I might suggest more of a sweeping foggy mountainous landscape like Wootha instead of a dragon just chilling back there. And you can lose the birds.

And for painterly feel I would suggest trying these brushes like these that came up in a google search but not on Wootha's page. They are pretty good abstract mark makers and can lead you to a lot of happy accidents perhaps.

Normally I would do a paint over but I cant hold a candle to Wootha so I hope that this helps you look at your piece a little differently and learn some tricks to apply.

Best of luck. :sunny:

First of all thx so much for your crit positioning you like an art director, but you misunderstood me =P I say that I bought those tutorials, but not that this piece was made with tthose tutorials, this is just a personal piece trying to do some finished work on my own without any tutorial, just with what I´ve learned being self taught.

Even with that you are right in many points I try to figure out how pros do those simply but efective works, with just some brusk strokes or using photobashing/mattepainting whatever, but talking about the pixelated part....man dont know how pros use hard edges and they dont get this type of pixelated brushstrokes or whatever... in their case , they´re all clean and perfect..that´s why I say if it has some trick about canvas size and so on.

Soo thx so much for this crit and tomorrow I´ll sit my ass in the PC and try to improve it with all of this crits!!!

20 days later

Heyy I came back..been too busy with work and so on, but didn´t forget about crits you gave me. Soo I tried to apply them...couldn´t remember all of them, but I think it´s a bit better ^^