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  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • Long time no see! New artworks produced lately
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  • Quick fun sketch. CyberFish.jpg2394x3857 674 KB
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  • And some more! Been painting over them a bit more this time. Some variants I tried for the old guy using mainly the liquify tool. Someohow looking a bit like Owen Wilson (not intended :D)
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  • Hello! My name is Vithor, I am from Brazil, studied Design at a local college worked as an illustrator for more than 10 years. I took a time off around 3 years ago and am trying to get back in my art shape and maybe become professional again. Here are some recent pictures: You can find timelapses for most of them on my instagram: www.instagram.com Vithor Albertim (@vithor_albertim) • Instagram photos and videos 123 Followers, 638 Following, 19 Posts - See Instagram photos and videos from Vithor Albertim (@vithor_albertim) Comments and critiques are always welcome.Cheers!
  • @patrycja.lerch Thank you I created another variant, which might capture the witch look I was going for better
  • Thank you @daceronine! If I remember I save in google cloud, I will have to stick a note to do it more often. Lamp is from life. Poses are from refs but I look at refs for a while and then try to do it myself and look it up if needed. Outfits and rest is from imagination Something went wrong while installing system so we will have to wipe everything again... pc works but something is wrong. We will wait till internet is done and I will save everything on cloud this time Threads came out in eu. It's been 3 days and I had more engagement than after half a year on instagram. It feels really nice I hope it stays this way A portrait of old dude. It's the same character I posted a while ago. Inspired by Bayard Wu work. At first I thought of him as a bear but I named him Fenrir and I think wolf suits him better. Eye gave me a bit of hard time but I think it is fine now. I focused on face and forgot about area below. The way I draw hair clashes with greying hair. I had the same problem while doing Lohse's white hair. Does it looks like it is greying here? I love how desaturated red looks blue there. I keep lying to myself that I will use different color scheme but It all comes down to this blue and yellowish one it is just flipped this time Have a great day!
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Hello Cubebrush!
It has been a while since I last visited the forum.

Here's a sneak peek of a work for my portfolio, celebrating the awesome memories I had with my friends playing D&D for about two years!

From the left to the right:
- Kreggan, the dwarf ranger
- Li, the elf monk
- Drez, the half-orc barbarian
- Eva Thruel, the elf sorceress
- Broran, the veteran warrior
- Barachiel, the blessed priest
- Liadri, the assassin
And of course our fantastic DM, keeping an eye on us from the background.

I'm going to paint them all for my portfolio that I would like to send to Wizard of the Coast by next year. Wish me good luck :smile: !

I hope you like them, and if you have any questions, comments or critics, go ahead!
(sorry for the watermark, it is just a precaution as it is an early WIP and I don't want it to be stolen, I hope you understand)

Here are the critics/advices I received so far and taken into account:
- Work more on the pose of the Eva (the female elf in the center) to make it looks more natural like the others
- Work on the legs anatomy
- The dwarf is too skinny and has too long arms
- Play with overlays of the characters, with clothes, drapery etc between them (that was planed but not in this sketch)

See you in the next update :wink:

This looks awesome! Really inspiring, makes me want to create more things for my D&D games. Looking forward to the next update :smile:

Awesome work so far, can't wait to see the updates for this :smile:

that looks awesome. really looking forward to see what you make out of it.

Woa, super cool!

Haha, i guess that is a sign you are good-when you have justified belief someone might want to steal your work:D

I wouldn't notice but i can agree with the feedback you got, i don't see what's wrong with the legs and i like Eva's pose, it's Liadri that seems strange to me.
And Barachiel's left arm... You can put an arm in such a position but it's far from comfortable. I guess, the egg should be more to the side of his body and his elbow might not be visible then.

Again, it's an awsome piece, do post the next wips, this is going to be epic in the end!

Thanks everyone :smile: ! And sorry for the delay, I had no internet since the day I posted this aha.

@achronic Thank you very much and yeah go ahead, the world needs even more d&d art aha
@marc Thank you very much! I'll do my best
@Mocart Thank you!
@rokdem Thank you for the feedbacks! And in the end I redid completely Eva's drawing and pose and It is much better now. And I must agree, now that I look at Liadri, she will definetly require more rework and maybe a new drawing as well. As for Barachiel's left arm, I'll have to look and search for proper reference to make it look more natural when I come to that point. Thanks a lot!

Here's a sneak peek of what I am currently doing on them.


I started with Eva, the beautiful elf sorceress (I redrew it completely and she fits better with the other characters):
critics from myself:
- the lighting is a simple layer with a mask, I'll have to paint it properly after.
- needs refinement on anatomy and face
- she looks cross-eyed at the moment
- start working on the hair/ears
- add brighter values maybe
Drezz, the deadly half-orc barbarian lady:
- the female/male/androgyne face is wanted
- needs refinement on the anatomy and face
- maybe more expressive

And yes I have done the whole body but is not ready to be shown yet (they don't have clothes yet and it is rough, I'll keep that for later).

I'll post the progress and other characters in the upcoming days/weeks.

I hope that you like them as much as I enjoy working on them! And of course I am open to Comments and critics even at this early stage on them.

Thanks!

An update on Drez, started to detail, refine, add highlights and started thinking about the costume, maybe a bit too samuraiish but that'll be fixed. Still heavy WIP. (also started my dwarf Kreggan, but not ready to show it yet :wink: )

Here's the progress so far:

Thanks!

Woohoo, new posts here:D

You said that Drez's outfit seems too samuraiish... From what you've shown it doesn't remind me of the samurai. Maybe there is a resemblance with the Harad people from lotr (which i think would work well) but that could be just because it's so vague still...

I can't believe how loose/shetchy the dwarf is and yet he is alreday so defined! I love it! And since i am far away, i dare to say it (i wouldn't say it to his face), his nose seems odd, as if it was broken...
Already so much detail ready for his armor and stuff! So much cool stuff in one painting... I am learning just by watching your steps in creating this:)

Really looking forward to seeing more!

Thank you very much for the support Rokdem!
Yup I thought it was too samuraiish at the time I made it, but now that I look at it, it isn't that obvious anymore. I'll have to define it anyways.

Aha, and yes I took another approach for Kreggan, this time I had the rough drawing you saw in the group picture, but I didn't decided to redraw it like the other but I tried to do a blank silhouette other the lines and see how it would work, it made him a bit more stylised at the begining but my concentration was on the big shapes. I guess he will become a bit more "realistic" with more colors and details/values like Drezz now. I'll have to flip the portrait to see what's wrong with the nose, thanks for noticing. And don't worry, he is a fierce warrior but a very kind and humble person.

I don't really have a process or steps, I just go with the flow but I'm happy it is helpful for someone else.
So far, my "process" for these was to do:
- rough sketch of the pose without clothes for all the characters
- think about the costume
- refine the anatomy drawing under it
- flat skin colors under the lines
- start painting in colors directly under the lines
- start refining the painting over the lines
- adjust with layers and masks for lighting scenari like in Eva's portrait
- sketch costume ideas over it.
- next we'll see :wink:

Thanks again Rokdem!

Hey everyone,
I was blown away by Sergey Kolesov's portraits he did for the latest Dishonored and that motivated me to get better with textures, shapes and volume.
So here's an update on my dwarf ranger, Kreggan portrait. I prefer it that way. It is still a WIP but I really like where it is going.

1 month later

The texture looks great! You do that with brush strokes or is there another trick? I guess his hair and beard will get the same attention?

Hope to see an update:)

Thank you, I did that with brush strokes yes, I use the brushes of Bastien Lecouffe Deharme and Peleng but these strokes were done with one brush If I remember correctly. And yes the rest will definetly get the same attention.

I have been working on an another character (a god) for a Dnd Homebrew campaign for someone else (I have to do 7 characters for him ) and I hope I'll be allowed to show him because he is quite cool right now.

Thanks!

1 month later

Hello everyone, I hope you are doing good?
I apologize for the lack of updates, I have been been busy with tons of little commissions in october and then did and completed the Artstation challenge "Beneath the Waves" in the character design category
Here's the thread for WIPs, story, description etc... Here I won't post the pictures directly there because they are quite big for the submission but all is in the link.
I hope you like them, I had a lot of fun doing them and I learned a lot.
Also I wanted to have more sci-fi work for my portfolio because I am mainly working on fantasy projects but I love both.

8 months later

Hello there,

I hope you are all doing fine, I have been very busy, and totally forgot this topic.
If you want to see what you missed since last year, I have a proper portfolio website now:
Here
And some on my instagram as well: Here
I allow myself to directly post the links since I don't want to drown you with 50+ pictures of illustrations, sketches and commissions. But i'll try to keep this topic updated when I can and directly post on it. I have been recently hired to 40+ portraits of NPCs for tabletop rpgs, and If I am allowed to post them, I'll do that here. I'm also working on my most ambitious personal illustration with an environment and multiple characters since it is lacking in my portfolio, I'll post some sneak peeks here as well.
Until then, thank you very much for your interest and have a nice weekend.

  • Lodal

Hey there Lodal,
Very impressive portfolio! You did great!
Don't be scared to post 'too much'. No such thing as posting too much! :smile:
(There's a forum badge that you can earn for posting a lot too :wink: )