I'm working on a 3d environment project. This is the current WIP.
The areas with painted lines are assets that I'm reworking / remodeling.
Besides showing my progress I was hoping to get some information. I want to use UE4 to get some stylized renders, but I have no idea where to start when it comes to setting up shader networks. If anyone has any resources or information, I would truly appreciate it. Any info would be fine, since I haven't even begun to do any beauty renders yet.
These renders were done in Arnold, (since that's the render I know how to use as of right now).