• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
    20.8k
  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
    20.8k
  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
    82.3k
  • A creature design from a while back
    by
    6.7k
  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
    20.8k
  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
    1.5k
  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
    6.7k
  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
    by
    22.3k
  • Quick fun sketch. CyberFish.jpg2394x3857 674 KB
  • Neon Gambit This is a fan art of my all time favorite character Gambit from the X-Men.I made this a birthday gift (26.04.2024) to myself and honestly I really do like how it turned out in the end =] I hope you like it as well =]
    82.3k
  • Art Blog - April to September 2023 Suffer a little burn out. Look at some memes. Here's some art from in between. critique.jpg1333x5736 1.77 MB
    20.4k
  • And some more! Been painting over them a bit more this time. Some variants I tried for the old guy using mainly the liquify tool. Someohow looking a bit like Owen Wilson (not intended :D)
  • Cafe sketch/color study
  • Hello! My name is Vithor, I am from Brazil, studied Design at a local college worked as an illustrator for more than 10 years. I took a time off around 3 years ago and am trying to get back in my art shape and maybe become professional again. Here are some recent pictures: You can find timelapses for most of them on my instagram: www.instagram.com Vithor Albertim (@vithor_albertim) • Instagram photos and videos 123 Followers, 638 Following, 19 Posts - See Instagram photos and videos from Vithor Albertim (@vithor_albertim) Comments and critiques are always welcome.Cheers!
  • @patrycja.lerch Thank you I created another variant, which might capture the witch look I was going for better
  • Thank you @daceronine! If I remember I save in google cloud, I will have to stick a note to do it more often. Lamp is from life. Poses are from refs but I look at refs for a while and then try to do it myself and look it up if needed. Outfits and rest is from imagination Something went wrong while installing system so we will have to wipe everything again... pc works but something is wrong. We will wait till internet is done and I will save everything on cloud this time Threads came out in eu. It's been 3 days and I had more engagement than after half a year on instagram. It feels really nice I hope it stays this way A portrait of old dude. It's the same character I posted a while ago. Inspired by Bayard Wu work. At first I thought of him as a bear but I named him Fenrir and I think wolf suits him better. Eye gave me a bit of hard time but I think it is fine now. I focused on face and forgot about area below. The way I draw hair clashes with greying hair. I had the same problem while doing Lohse's white hair. Does it looks like it is greying here? I love how desaturated red looks blue there. I keep lying to myself that I will use different color scheme but It all comes down to this blue and yellowish one it is just flipped this time Have a great day!
  • Been bad about posting updates on the forum. I figure I should just throw down stuff. instead of waiting until I finish something.
    14.6k
  • Havent done much this year since I am focusing on learning programming and deving my own Indie Game . But here 's a New Year Piece 2024 , she 's the mascot for my Game Studio - Lucid Realm : Lucid Chan ! LucidChan_v001_sketches.jpg3072x4352 973 KB
  • IMG_0637.jpeg3240x4050 1.6 MB
  • Long Crested Eagle studyI had so much fun making this one and honestly I love that Eagle! It looks so cool! Used for this one high quality watercolours, high quality watercolour sketchbook/ cold press and it was 300 grams paper.I hope you like it!
    82.3k

Fun start so far, but I feel like you're definitely missing some concrete themes in your designs. Right now I don't see how this character is supposed to fight magic characters or what makes her special. Right now she looks like part of a unit or group with that task, rather than a single hero. Adding in personal culture, patterns, and super defined shapes might help your character stand out more.

For instance, right now she's just a mech pilot? (is this correct? please call me on anything I'm getting wrong.) A big point would be to not pull from other pop culture and pull from real world references for your themes. Is she from earth? Maybe it's a removed defense colony where all they eat is recycled plants and jam found on the backsides of space toads. Just keep in mind and really give it something fun.

I think this is cool, but I don't think your themes and design are quite there yet. Right now I feel like the design is a little forgettable and predictable. I'd say revisit your thumbnails and focus less on just costuming but more on shapes and find your fun. These are all just personal suggestions and stuff that I might try (not trying to tell you how to work).

Nice, very cool idea. You are missing some stuff, right now the costumes, the theme doesn't feel very solid. Something to define this character, maybe shapes, tech.

You need to find a balance if her purpose is to heal and provide support or just do massive dps but little healing. If she is a pilot, look at some real world references of a pilot, the equipment, the gadgets, what do pilot carry with them. If she is quick, sleek look at references of athletes that wear sleek, tight clothing( like those winter Olympian speed skaters).

Her mech is also missing a coherent theme with her. Sometimes too massive of a object can overshadow something. Study a bit, learn at how things work in real life. There is no black or white answers, all of the above are pretty grey, but these are just my personal preference and suggestions.

@s-stark Thanks a lot for the feedback. Good to hear. :smile:
@mdaven_art First off thanks for the feedback. :grin: Well against a magic user I'm giving her a particle shield that is equipped to her. It can defend against all incoming elemental magic. Also none of these are pilots. The mech is a separate character design on its on. If you don't mind me asking what makes the design forgettable and predictable to you and can you give some examples of characters you feel aren't forgettable and predictable? It would really help. I'll take these into consideration and see if I can come up with something.
@yao-christopher Love the feedback. :smile: Any ideas on what other shapes I could add? Not sure what else I could add to the design. Maybe triangles? Also the mech is a separate character from the female ones. It's and alien made machine used to do battle. I would like to think my last set of characters fit that sleek build. No overly heavy materials on her. All that are light and won't hinder her movement in anyway.

Thanks a lot for all of the feedback guys. :+1: really helps.

I didn't mean it as rude, but it seems like you're recycling some of Marc's design language in your own drawings. I really want you to think critically about the design; really give her a function. Sometimes simplicity is better, ya know? Don't get too caught up in the details.

no bro your not being rude at all :smile: I think I have some more ideas now. I'll update as soon as I can. My chair just exploded so now I gotta use this uncomfortable stool thing in my house.

I know it can be kind of intimidating to see so many artists pouring a lot of detail into their work, but its also not a bad move to try to go for something simple and Immediately recognizable as well. Like @mdaven_art Explained, its easy to get caught up in details.

give some examples of characters you feel aren't forgettable and predictable

What helps me to try to think of a "Memorable" character is to think of a pretend franchise for them to exist in. I think, "Is this a character for children, teens, or adults?"
Consider:
A character intended for children should be easy to draw, and remember. They're cute and empathetic. (Example: the Character cast of steven universe. And even more memorable, Pikachu.)
A character made for teenagers should be relateable, more realistic but not jam-packed with details. They should also be teens themselves. (Avatar, Teen Titans, and most anime)
A character made for adults can be really hard to nail down in a few words, but they usually aren't afraid to be ugly. Most adult cartoons have really ugly characters, but that's a key thing to consider. You can remember an ugly face because they have unique features. (I hate to drag them like this, but Roadhog and Junkrat are pretty ugly but they are memorable. their ugliness is part of why a lot of people love them)

Lastly, find a theme to draw your character with. An example of a character with a theme would be Yugi from Yu-gi-oh. He's composed of primary colors, sharp angles, and Ancient Egyptian aesthetics. Its so hard to Forget yugi because of his hair! He's Iconic.

Sorry I went on a big 'ol speech, but I feel like this advice might help gain a better understanding of what a "memorable" character is.
TLDR:
Make up a "Target audience"
Pick a few themes you like, think of a character based on the themes
Create that character with the intention that someone can describe them without actually naming that character. If someone likes your character, but doesn't know their name, they can go to google and type in "Bald kid with blue arrow on his head :wink: "

Anyway, i've had like, 0 sleep so if this is all in a foreign language I apologize. :sweat_smile:

Hope this helps!

I can really see the Miyazaki strongly influencing your characters :wink:
Great work! Like the design themes alot <3

Damn this is active and i don't think i've even seen this thread, how'd that happen. :blush:

I like the progress you seem to have a handle on this, i like the wrist shielding.

Can't offer anything but praise and support, continue it's looking like a great contender.

@skullguzma possibly one of the best things I've read. Really cleared things up. Before this, the struggle was so real trying to figure things out and find a decent direction. :grin:
Now I have a better idea of what to do after talking with my brother and seeing a cool video which I'll link here as well as this video This meant a lot.
@Skogman Thank you. :smile: I love miyazaki colors and environments the most so if I can and if it makes sense, I inspire myself with his work for the illustration.
@zyp lol no problem. :relaxed: Glad you like what I have here. Hopefully the next character is my last and then I can move on. I'm confident in the next one.

So I thought I had that haha moment and everything would click but it seems I'm more stuck than ever now. A little long but more insight into my process.

My first batch of characters were, dps-ish cyborg soldiers that take the front lines of the battlefield. I would provide them with weapons and shields to help them and friends in battle.
Then I made some alien bug inspired mechs...Not a lot of comments on them so I don't know how much people really liked them.
2nd batch of characters fit the theme of recon more. Giving them a companion to help in battle I thought was cool.
But after reading feedback, I felt lost because of only a few comments.
So I tried to keep things simple and here's what I got...



They're cyborg martial artist inspired by people like bruce lee, jackie chan and jet li. Besides some others being the alien/meta human or the street brawler. But all(except the alien)are the same in that there cyborgs.
Which means they need to be quick, agile, average bodies, have something robotic, light clothing and to add to the coolness, cool hair that can be simple or crazy.
I thought of the key words being robot arms martial artist or alien martial artist and these should pop up. But looking at these I feel unsure.
Do I like them? kinda
Are they simple? I like to think so.
Iconic...I don't know.
Goku from DBZ can be consider a sci-fi character. Alien ape race of people that can fight. He is simple in design but what makes you remember him if you never see the show? Hair and maybe colors? You know he is a fighter based off clothes alone. But you don't know he is a alien of comes from another planet or he can shoot ki blast like a kamehameha from a concept sheet of front and back. These little things are the ones I struggle with the most.
So Now I try again with this new female character. Giving her some kind of iconic hair(real anime like and I love it. :heart_eyes:) with street clothes to give her the brawler feel. Simple colors to know her by and the powers to control space or something like that. Just found out that Superhuman and biopunk (among others I didn't know of) are subgenres in scifi and I wanted to explore it as not a lot of others are. Was thinking of superheroes like the ones in xmen or something like that. People are doing either cyborgs, mechs, androids like I previously did. This isn't a bad thing at all but lets try a different angle.
Simple story is that she is biologically created and has the powers of telekinesis and power over space. As a concept I might need extra sketches of abilities(which is always nice and shows me thinking of these things) I had a lot of fun with this one. It was easy to do in a way that I just thought of my favorite anime's

From the feedback and my own opinions I think my other characters are cool. But hopefully what I have now is cool and fun as well. Its geared towards young adults. biggest concern now is, is she to simple? I want her to be:
Badass
Brawler
Quick
Agile
Cool
Theme being hiphop as you can see in the clothes. It's something I see/own myself(male versions of course) I was thinking or having her arms become see through and you can see the universe in her. (best if I show than write) She's a super natural being with the powers to destroy and create in a human body. Her code name: Cosmos
It was said I should have fun and find my own shapes and stuff and I feel like I did that with this. Can I always go back and make another character or do another variation? Yes
Can I modify the story more? Yes

Sorry for the long post. Felt like I need to post something. I will go back to my other characters and see how I can change them maybe unless people like the new direction.

C&C always welcomed. :smile:

Hey Cool Crew but I like the more finished characters more.

I feel you making a whole crew. isn't this contest about a single person illustration.
Make one character good with a maybe one antagonist and some environment.

I also get fewer feedback but I think it because there are way more threads. Really hard to keep up with that. And 2D are way more threads as in 3D.

I'm making multiple character concepts but I will only be bringing one to final. Right now i'm still exploring and getting feedback before committing to one character to push and then do an illustration. Also in the illustration you can have multiple characters(which will be side characters) but they can't overshadow the main one you made. Side characters can be anything as well.
When you say finished, which ones are you talking about? You can say the number or post the image in your reply.
And yes there are a lot of people in 2D.

I like the post before 5 days with "So here is how the shield would work for my characters"

the post before 9 days with Warning post might be a little long...... where I like B,J and especially M
the Alliens just N and O
The hole sheet 1-7
I liike frisures C,G
also 4 from last sheet

Thanks a lot for you feedback

I like the look you have going for the male characters! The top right and bottom middle are my favorites.
I think you could try experimenting with female characters based off of their designs. The top right would work well with a female character given that its really rare for people to make bald females. It would help a lot to make them stand out.

I like the look of the female character you have so far. You could give her a yellow or an orange jacket. Something about the Blue and green together is a little... Hmm. I can't put my finger on it, but a complementary color scheme might work better?

The martial arts hiphop kinda looks like Genos from One Punch Man! haha :smiley: I love the design of yeah the hiphop, it's simple, s=has some busy parts and some resting places for the eyes. Try to combine that with the bottom middle's head and leg part :smile: I would love to see that! Great designing skills man! :smile:

@skullguzma Thanks for the feedback. I'll probably use the female character with the green jacket for something else. Going to take 3 of of my characters to go a little further.
@Kreyhardt I didn't realize that into my brother pointed it out. I was just having fun and thinking of what would be cool so that just came out. By the way are you talking about the mech?

Anyway thanks for the feedback. Glad you like my work.

So here is an wip to my character(can I even say this)
Lines first

Here is a color blockout. Just needed a quick base. (colors not final so c&c welcomed)

So I went with a hip hop themed cyborg from NY(where i'm from) My friends called him Afro Genji even though he doesn't have a sword or other ninja elements but I thought it was funny. I told myself I want to do a black character. Making a male is a risk though. I have a feeling a female character will/can be the winner. Female character or a badass mech anyway. When you see work from @mdaven_art or @qfang and many others, I don't know how this stacks up. The struggle is real. I have lots of time before the deadline. Feedback always welcomed. Quick side note, I don't hate this, I actually like it.

In my opinion the knee pad takes away from the hip hop theme you were going for.

I would suggest maybe some graffiti style designs on his pant legs.

I like the color scheme you chose, but the top of the torso being as bright as it is distracts from the face a bit.

I'm liking this so far.
Keep it up!