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WIP 2 - Basic character's anatomy blocking
I have created character anatomy blocking starting with a sphere with dynamesh
WIP 3 - Armor blocking
WIP 4 - Head retopo
While I'm creating hard surface, I have taken advantage to create face and hand retopos I prefer to create that retopos now because I prefer to sculpt with good topology on hands and face
WIP 4.1 - Hands retopo
WIP 5 - Working on base and robotic hands (low poly) with IMMs
WIP 6 - Body retopo (45-50k tris)
WIP 7 - UVs and sets
WIP 8 - High Poly WIP and Base retopo and High
WIP 9 - High Poly
WIP 10 - Baking WIP
wow it's so detailed. I love how clean the armor looks
Thanks I'm glad you like it
WIP 11 - Bake proccess complete
WIP 11.2 - Importing model and bake textures on marmoset
WIP 12 - Texturing (everything on head (face) is hand painted)
Tremenda pintaza beibe! Que ganas tengo de verlo mañana!!
jaja muchas gracias, aqui ando sacando videos y renders todavia Mañana ya lo publico
I finish it!! It has been a very hard to finish this model because I haven't got time these christmas., and very happy for achieve it in these conditions. I hope you like it. It's my new character based on my new comics called DMAN. I publish it very soon and I'm happy Thanks to Cubebrush for this awesome challenge as last year, and good luck to everyone with they characters
NameSergio Hualde Almandoz
Websitehttps://www.artstation.com/sergiohualde
@Twitterhttps://twitter.com/Sergiopatin99
@Facebook https://www.facebook.com/sergio.hualdealmandozhttps://www.facebook.com/SergioHualde/
FINAL IMAGE
DETAIL SHEET
Here I put two videos about the model included zbrush timelapse
MORE IMAGES
great job! I feel like I've seen this guy before
Thanks I have taken a lot of reference. Maybe when I was creating the character I was based somewhere unconsciously