• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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  • Quick fun sketch. CyberFish.jpg2394x3857 674 KB
  • Neon Gambit This is a fan art of my all time favorite character Gambit from the X-Men.I made this a birthday gift (26.04.2024) to myself and honestly I really do like how it turned out in the end =] I hope you like it as well =]
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  • Art Blog - April to September 2023 Suffer a little burn out. Look at some memes. Here's some art from in between. critique.jpg1333x5736 1.77 MB
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  • And some more! Been painting over them a bit more this time. Some variants I tried for the old guy using mainly the liquify tool. Someohow looking a bit like Owen Wilson (not intended :D)
  • Cafe sketch/color study
  • Hello! My name is Vithor, I am from Brazil, studied Design at a local college worked as an illustrator for more than 10 years. I took a time off around 3 years ago and am trying to get back in my art shape and maybe become professional again. Here are some recent pictures: You can find timelapses for most of them on my instagram: www.instagram.com Vithor Albertim (@vithor_albertim) • Instagram photos and videos 123 Followers, 638 Following, 19 Posts - See Instagram photos and videos from Vithor Albertim (@vithor_albertim) Comments and critiques are always welcome.Cheers!
  • @patrycja.lerch Thank you I created another variant, which might capture the witch look I was going for better
  • Thank you @daceronine! If I remember I save in google cloud, I will have to stick a note to do it more often. Lamp is from life. Poses are from refs but I look at refs for a while and then try to do it myself and look it up if needed. Outfits and rest is from imagination Something went wrong while installing system so we will have to wipe everything again... pc works but something is wrong. We will wait till internet is done and I will save everything on cloud this time Threads came out in eu. It's been 3 days and I had more engagement than after half a year on instagram. It feels really nice I hope it stays this way A portrait of old dude. It's the same character I posted a while ago. Inspired by Bayard Wu work. At first I thought of him as a bear but I named him Fenrir and I think wolf suits him better. Eye gave me a bit of hard time but I think it is fine now. I focused on face and forgot about area below. The way I draw hair clashes with greying hair. I had the same problem while doing Lohse's white hair. Does it looks like it is greying here? I love how desaturated red looks blue there. I keep lying to myself that I will use different color scheme but It all comes down to this blue and yellowish one it is just flipped this time Have a great day!
  • Been bad about posting updates on the forum. I figure I should just throw down stuff. instead of waiting until I finish something.
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  • Havent done much this year since I am focusing on learning programming and deving my own Indie Game . But here 's a New Year Piece 2024 , she 's the mascot for my Game Studio - Lucid Realm : Lucid Chan ! LucidChan_v001_sketches.jpg3072x4352 973 KB
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  • Long Crested Eagle studyI had so much fun making this one and honestly I love that Eagle! It looks so cool! Used for this one high quality watercolours, high quality watercolour sketchbook/ cold press and it was 300 grams paper.I hope you like it!
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Oh boy am I late to this contest -- well, better late than never!! Howdy do! New to the forum here and my first contest! :smile:

Obligatory info (:wink:):
Name: Laura Mardan
email: laura@infrabit.net
Facebook: https://www.facebook.com/LauraTMArt/
DeviantArt: http://lolo-is-seadoo-ing.deviantart.com/

I've been debating for a while, but I'll join the fantasy side on this one: Althaia the Healer. Every war needs warriors, but I thought, hey, every war also needs healers!

An Elvish creature, Althaia, along with other Children born to the Mother and Goddess of the Earth (Aviva), is a pacifist by nature. Her life renewing powers stem from Aviva, thus making use of the Earth as the source of her healing powers and possessing the ability to command nature at her will, as with all Children of Aviva.
Althaia will help anyone, warriors, humans, trolls -- creatures of all walks of life. But make no mistake, while Althaia is a pacifist and healer, her loyalty lies with Aviva first and foremost, and she can and will fight to protect their sacred land should it ever be threatened.
Althaia lost her legs in an accident, and she was bestowed new 'legs' made from tree roots.
Heavily inspired by Native American and other tribal cultures and in part by the movie Avatar (the whole Mother Nature bond).

Ref/mood board and concept sheet:

Going for slight stylization. The design isn't set in stone, I'm definitely going to end up making some changes along the way.
Concept art isn't my forte, so any feedback and suggestions are more than welcome at this point, please let me know what you guys think!

Will begin blocking out this coming week, I have a lot of catching up to do!!

I like the backstory of your concept together with the idea of being a healer, and having lost and regrown legs. The lost legs support the idea of pain experienced personality (leading to help). I also like the overall design and the staff! everything matches up as a solid character.

On the other hand, my first feeling about the concept (before reading the backstory) was "I see a witch" and it was a bit hard to see her as a healer. Maybe that's due to the amount of sharp points used in the design, or the pointy eye makeup. I believe manipulating the feathers and/or the eyes can bring more trust as a positive character. (such as horizontal eye makeup, and circular overall shape for the hat/crown)

Anyhow, great start and I can't wait to see the sculpt. :smile:

(Never too late to make her a witch doctor or something :wink:)

Joking aside, thank you for the feedback! I didn't notice it, but you're right, it doesn't read very well as healer.
I'd like to keep the concept of a healer, so I've gone ahead and made slight modifications as per your suggestions, hopefully this looks a bit better...

I've changed up the designs that gave her a fiercer look (like the eagle feet and sharp head crown) and gone for something that reflects vulnerability a little bit more. But the use of gazelle/antelope-like feet and horns is so overused that I'm not really sold on the head crown yet.
I've tried to base her root legs on something akin to Groot's feet, but they kind of look like very bad hooves right now lol.
The eye makeup, it feels too simple right now, too boring. I might experiment with it some more once I have her face sculpted, just like with her tattoos.

Well, let me know what you think haha! :blush:

I'll keep experimenting some more, but in the meantime I'll start blocking out the body. :smile:

P.S. Sorry for the late-ish reply, school got me in a bit of a bind!

I like it a lot more with the changes you made and the character seems more positive using any of the new heads.

The crowns and the makeup made a huge difference and even though I was thinking of a horizontal makeup, actually I like yours (Vertical) better. The changes on the feet are also less pointy which is great!

Well done :+1:

I'm glad to hear that!! Thank you! :grin:

She's lovely! I agree with other comments here that I love the idea of her being a healer with re-grown limbs really solid marriage of backstory and character design! I'm diggin the middle horns, would be helpful to see them from another angle, but I think they'd make a really interesting side profile :smile:

Thank you! :blush: I agree, the middle ones are my favorite too I think. And yeah, I'm not sure yet just how they'll look from a side profile, but I'll cross that bridge when I get to sculpting them! :smile:

Small-ish update.

I've started sculpting the head because I also wanted to start figuring out what kind of skin color and face painting to go with.
I don't really wanna go for a generic (normal) skin color, I feel that would be kind of boring perhaps. I've two different versions below, but honestly I'm not big on that purple-blue skin. I want to keep the colors very earthly... On the other hand I'm afraid green screams hulk and shrek.
Thoughts? Suggestions? Feel free to comment on her face in general too.

As for the hair, I was thinking something like dreadlocks with twine or thin rope near the base wrapped around the front locks.

A general idea of the hair as it would look in 3D:

Cool backstory, I'm really digging those artificial legs :smile: Also love the fact that she's a healer, really helps her stand out.

Hallo!

Haven't updated anything in a while! (And when I tried earlier it looks like the forums were down!)
I really should have uploaded these wip shots a long time ago, but here they are now, shots of the work I've gotten done over the past week.

I've got the body mostly done (except for the legs which will need a LOT more work), and have started on some of the clothes, trying to figure out exactly how I want them (the 2D to 3D translation doesn't always work out quite as I want it, grrr!).

Some more progress shots from this past weekend:

I'll have a more current progress shot to post sometime this week.

(Holy cow, just a month or so left in the contest and I still have a lot of work to do!! :scream:)

Nice! The sculpt is really coming along! I feel like it would be nice to see a more gradual transition between her .. flesh legs (sorry gross phrasing lol) and her tree legs. You got some small roots growing up now so I'm not sure if that's still WIP and I should shaddap. But her form overall is really great!

Thank you!! And yes (lol flesh legs, I love that), those are smaller roots, I was testing out to get a feel for the kind of transition I want, and I'll have a sort of 'gradient' of gradually smaller roots going up her legs. Is that what you meant by gradual transition haha?

17 days later

I've decided to make some rather last minute changes, but I felt I had to because I reaaaally didn't like the root legs in their current shape. I like them now a lot better. I've also had to abandon the dreadlocks for normal hair since I had so much trouble with them and couldn't get them down right :sweat:
I tend to change things around a lot so I tried not to do it too much with this character lol... either way, I initially wanted to go for PBR rendering with a clean retopoed model, UV textures, and baked maps and all, but as time is running short I'll be sticking to ZBrush with polypaint. :sweat_smile:

Still a couple things left to work on as far as the high-res details, but the head, body, and hair have been done for a while now and I'm going to call the legs done so I can get to the other things.

So this is going to be an intense weekend haha.

The roots look great, I think it was really worth working over. Hope the rest is coming alright! Good luck!

Thank you! And I guess I caught a lucky break with the one day extended deadline, so we'll see how it goes! :smile: