No time to dilly dally with any more explorations, just using my ideas from the thumbs I already did and placing the illustration together! I'm putting high importance on silhouette and the dynamic feel for this
Getting closer to that finish line, did more rendering, added the fire effect, started adding particles. Still more render and fine-tuning left, but almost everything's in place now!
Got some valuable feedback and acting on it last minute >.< Altho I liked the aesthetic of the heavy sihouette look, I'm now adding more directional lighting so the character would be visible clearly, also managing the overall noise in the piece and fixing some proportion issues