- Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?in24.5k
- Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with youin1.5k
- memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawingin
- studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.in22.4k
- Hello! My name is Vithor, I am from Brazil, studied Design at a local college worked as an illustrator for more than 10 years. I took a time off around 3 years ago and am trying to get back in my art shape and maybe become professional again. Here are some recent pictures: You can find timelapses for most of them on my instagram: www.instagram.com Vithor Albertim (@vithor_albertim) • Instagram photos and videos 123 Followers, 638 Following, 19 Posts - See Instagram photos and videos from Vithor Albertim (@vithor_albertim) Comments and critiques are always welcome.Cheers!in813
- Thank you @daceronine! If I remember I save in google cloud, I will have to stick a note to do it more often. Lamp is from life. Poses are from refs but I look at refs for a while and then try to do it myself and look it up if needed. Outfits and rest is from imagination Something went wrong while installing system so we will have to wipe everything again... pc works but something is wrong. We will wait till internet is done and I will save everything on cloud this time Threads came out in eu. It's been 3 days and I had more engagement than after half a year on instagram. It feels really nice I hope it stays this way A portrait of old dude. It's the same character I posted a while ago. Inspired by Bayard Wu work. At first I thought of him as a bear but I named him Fenrir and I think wolf suits him better. Eye gave me a bit of hard time but I think it is fine now. I focused on face and forgot about area below. The way I draw hair clashes with greying hair. I had the same problem while doing Lohse's white hair. Does it looks like it is greying here? I love how desaturated red looks blue there. I keep lying to myself that I will use different color scheme but It all comes down to this blue and yellowish one it is just flipped this time Have a great day!in49.1k
Wow this is really coming on, I didn't reply last time but it does look better with the trees. I think you should try adding some colour harmony though, it's all green and a tiny bit of blue and not much else. Adding a complimentary or even analagous colour will help the piece harmonise and give it a bit of oof in the focal department! great job
Thank you for your comment !
You are probably right I was feeling something like that too. I think it's time to tweak a bit my illustration. In the first place I was tempted to add a bit of pink/red to add a bit of vibration to the colours so I'll probably go back to that.
I have a few idea for that and I will roughly edit my image with them but if you have any suggestion, please let me know !
Imo if I was painting this I'd go for a sunny day theme, it could leave a huge shadow which would have cooler hues, and the sun hitting the creature and trees would leave beautiful sub surface scattered greens and oranges. You could make the rocks slightly cool grey in tone too, and because the creature is so big there would certainly be some blue (just a tad) in the atmospheric perspective.
Here's an example,
https://www.artstation.com/artwork/rRXO4J
It's a mostly green image but there are stunning deep blues in the shadows and lush bright greens and yellows where the sun hits the plants. Like this too, you could even have some cloud passing over the legs in yours to show a bit more depth!
Agree with nesokaiyoh about adding more to the color scheme.
On top of that, I feel you can add or tweak the areas around your creature to make him feel bigger in size. At the moment, I feel the size of the trees in the foreground make the creature feel smaller in comparison. Maybe shrink the trees in the foreground or middleground. You could also add things like tiny birds flying in the BG to increase the sense of scale. Otherwise I like how it's going so far. Keep it up. ^^
@nesokaiyoh Thank you for the feedback and the reference. This would certainly be helpfull
@tj-works I agree with the three I think they don't really hit their purpose right now.
I will make some attempt today or tomorrow. Thank you again for your consideration <3
I like the design of your monster a lot, and the composition is strong.
I agree with the above comment that some small bits of complamentary colors would help liven everything up.
To me it looks like the monster just put his hand down there on the ground to keep moving forward. Maybe you could have some bits of dirt and dust flying up?
@caffeinatedbrushes Thank you for your comment !
I've been struggling for some hours when I finally came up with this. I've tweaked the colours, change the sky a bit, bend the trees like there's a quite powerful shock-wave. I'm quite happy with the add of some birds but well not like this. I've also add some dust and cloud for the global depth.
For now I'll leave it like this and will continue thinking of better ways to improve my painting but I feel it's going on the right direction.
@darthmorpho Oh sorry about the late response, I reed your reply and then went on something else.
Yes you are right about the colours I need to put a little more variations between the creature and to rock.
And I know this is kind of a gamble but I really don't want to make a fighting character, there are so many other aspect in a war that need to be explored. That's what I went for a flag bearer which objective is to announce an army and make fear upon the enemy. Show the power of earth. I know this is a strange way to do but I'll stick to that.
Anyway thank for your answer <3
First really cool design! The shock-wave is a really nice touch and gives the painting a lot of energy! The composition and camera angle are pretty epic as well! My critique would be that the foreground and midground could use some separation, but that might resolve itself already in the refining/detailing process
@ryanchan10101 @darthmorpho @joeypoolart
Thank you guys for the great words and the support <3
I'll put an accent on the separation For/Mid !
If you just change the color of either the foreground or the monster then it will be easier to tell them apart and make the composition stronger.
You could also think about adjusting the value of one or the other.
I like that you didn't go for a straight-up warrior and are attempting a different thing. Could see a flag-bearer announcing the army in a big battle scene like Lord of the Rings.
@caffeinatedbrushes thank you for your comment !
I've done a bit of refinery today, nothing too fancy. I'm thinking of some ways to incorporate more of a feeling that a battle will start soon, I'll work on them a bit
Absolutely lovely!! Think somewhere in the thread you mentioned MTG, really looks like something that could fit in there reminds me of "Crosan Colossus" by Kev Walker.
I am not exactly sure how, but maybe you could try to make the small golems seem more "moving". Although I can see one of the legs bent at the leftmost one, they still look a little bit stationary.