- Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?in24.2k
- Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with youin1.4k
- memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawingin
- studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.in22.1k
- Hello! My name is Vithor, I am from Brazil, studied Design at a local college worked as an illustrator for more than 10 years. I took a time off around 3 years ago and am trying to get back in my art shape and maybe become professional again. Here are some recent pictures: You can find timelapses for most of them on my instagram: www.instagram.com Vithor Albertim (@vithor_albertim) • Instagram photos and videos 123 Followers, 638 Following, 19 Posts - See Instagram photos and videos from Vithor Albertim (@vithor_albertim) Comments and critiques are always welcome.Cheers!in794
- Thank you @daceronine! If I remember I save in google cloud, I will have to stick a note to do it more often. Lamp is from life. Poses are from refs but I look at refs for a while and then try to do it myself and look it up if needed. Outfits and rest is from imagination Something went wrong while installing system so we will have to wipe everything again... pc works but something is wrong. We will wait till internet is done and I will save everything on cloud this time Threads came out in eu. It's been 3 days and I had more engagement than after half a year on instagram. It feels really nice I hope it stays this way A portrait of old dude. It's the same character I posted a while ago. Inspired by Bayard Wu work. At first I thought of him as a bear but I named him Fenrir and I think wolf suits him better. Eye gave me a bit of hard time but I think it is fine now. I focused on face and forgot about area below. The way I draw hair clashes with greying hair. I had the same problem while doing Lohse's white hair. Does it looks like it is greying here? I love how desaturated red looks blue there. I keep lying to myself that I will use different color scheme but It all comes down to this blue and yellowish one it is just flipped this time Have a great day!in48.1k
@ragamuffin Thank you very much. That's what I'm going for but I still need practice in drawing very clean and work on the shapes
@catapanoart Yeah the iPad Pro is very very nice but also very expensive.
Pluspoints are:
- very handy;
- if you're used to Photoshop, you have Procreate which is almost (not completely yet but they are listening to every(or most) suggestion of the community and are working really hard on the app);
- Apple pencil feels very nice (heavy like the wacom stylus) + you can add that gum thing of a ballpoint pen you like
- really nice animation app (imo cause I draw everything myself): Animation desk
Minuspoints (for me at least):
- not enough apps (iPad Pro is really fresh and needs time to get attention from developers cause I heard it's stressful to program software for the iPad) but I think we're getting there since Procreate + iPad gets really positive feedback
- very expensive (I dont use it as my main tool, it's mainly for sketching and animating cause I like the hand to paper/screen more when I draw lines and finish things on my desktop with photoshop because painting feels better there)
So if you're really considering getting an iPad you should try it out thoroughly in a store first You need to like the feeling of the pencil to really enjoy it. Software is only going to get better and a new iPad Pro (2) could be released in the next year so waiting is not bad either. Cheers!
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DS #544:
Had a long work day today (not art related) so just something quick today before sleeping.
First I studied clothes and focussed a little bit more on value.
Second:
Trying to keep my habit of making daily animations. Today's practice was wind + hair. Really really hard and did not come out as I intended but it was a good practice run. Learned a lot.
Wanted to do more but I have no power left haha. See ya tomorrow! :3
@ESL Haha thank you! Yeah I Didnt know what to do with the sketch and just added some wind So the unexpectedness is also true for myself
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DS #545:
Today I decided that I wanted to get rid of the thought 'everything has to be realistic' in my drawings. I want to keep my studies as accurate es possible and my drawings from imagination as 'flowy' and 'simple' as possible to keep the fun in drawings.
So today was a little bit of style exploration (lineart). I want my colours to stay realistic though or only flat on my drawings Gonna practice my colouring when I'm kinda satisfied with my drawings.
I'm hoping that the new style will help me with animating.
Really like how the drawings in the bottom right came out
Tools: Polychromo on paper (sketchbook)
Daily Animation:
Tried to do a walkcycle from the front. Very hard and still inconsistent but had fun doing it and another random animation to keep my brain rolling
Tools: iPad Pro + Apple Pencil + Animation+
Great to see peoples been consistent with posting, creating and so on. What I want to ask is, are you going to be finishing/applying those knowledge to more longer pieces as well, or is this just going to be daily sketching for who knows how long?
Just curious, because I feel, when you start like applying those knowledge more consistently and rigorously in your own worlds rather than just sketching, you can get this kind of feeling of seeing everything coming together to formulate something more polished and of your own, then merely just unfinished things.
Just throwing out my thoughts here. Keep on posting. Keep on sketching.
@brianhermelijn Umm, that's a difficult question to answer for me. There are several problems (for me):
- Time:
I have like 1-5hours a day to paint/sketch/study. That's not a lot and I always want to strengthen my foundation so I keep studying quickly and the most that I can.
- Base sketch:
If I'd start a painting with the goal in mind to finish it (8-12hours) I'd need to spend 3-5 days only on that one. That's not fun for me, especially cause I always see flaws in my foundation sketch and have to correct it during to painting process (have finished like 4 paintings and I spent correcting stuff for 70% of the time cause my foundation was weak).
- Fun factor:
I'm currently starting university (non art stuff just to improve myself as a person, mainly culture and language stuff (japan) and other speech stuff that I can choose) which will take 3 years from now on to finish. So I'm currently drawing/painting/studying only to improve my foundation cause I will not be able to work during these 3 years.
That's why I'm asking myself everyday: 'What am I interested in today? What do I want to learn?' If I want to know sth specific I will have fun studying it -> fast sketches, dont need to be finished; only interested in the information. (currently interested in animation, clothing, anatomy). I would concentrate on finishing paintings during the weekend cause I have the most free time there but I'm always getting distracted because painting on one picture for 10 hours is just not fun to me. I want to create new ideas haha. But maybe later in a couple of months/years I will enjoy it.
- Extra:
I'm actually working on 3 projects which I want to finish atm. Cubebrush weekly, CrimsonCrucible Challenge 6 and an animation contest. The ideas I have in mind for these projects are fun atm so I wont mind finishing sth for this haha.
Hope I could 'paint you a picture' here Cheers!
@sketchwars Thank you very much! Yeah I will go as long as I can haha Hope you enjoy my future drawings/paintings
@lawrysega I'm not getting distracted when I'm having fun with the concept/idea/theme that I'm working with, so I always ask myself 'what I really want to learn today'.
I also get distracted very fast if I'm working at home because I'm always sitting infront of my computer. But I'm going to change that in the next weeks. Because I got myself an iPad Pro I can finally paint 'outside' digitally.
Also because I just started university I'm going to spend most of my day in uni or in the library which wil hopefully give me the concentration I need to level up my progress haha
Maybe it's also your environment that keeps distracting you. Seperating 'relaxing' area and 'working' area is a very good way to keep distractions away. Most often just buying a new table only for studying works (cheap and always keep it empty, use only for studying)
Hope this answer could help you out!
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DS #546:
Today's topic: Exploration (style explroration and research for a project)
Not the cleanest drawings, still figuring out stuff. Need to draw a looot more haha
Animation:
Today was not a good day for my animation brain. Could not figure out how to move the characters correctly. Need to get out and observe real people
Here are 2 ideas from today's animation:
Ah makes total sense! This reminds me exactly of what Anthony Jones mentioned about studying. Like having a mini-study/quick study where you're learning, and after that immediate application.
Which you're constantly doing, and eventually this helps you grow your visual library at a tremendous speed. Which brings me to question, have you noticed yourself been able to produce any subjects much easier?
As in, recalling a subject immediately, and been able to do it without a problem, since the day you started than before you started?
Hey, I recommend you try animating some stuff with slightly higher frame rates. Practice something really simple like an oval rolling.
The reason for the oval is that when it rolls up onto a point, it loses momentum, then regains it as it tips over back down to rock along the side. It's good for practicing pacing, anticipation, and weight. I noticed in a lot of your quick animations the motions of people are very precisely measured.
The ball bouncing against the wall, for instance, hits, falls, and bounces all around the same speed. It comes in at a different speed, but as soon as the ball hits the wall every distance moved feels equal. You could have instead exaggerated it to hit the wall, squish against it, bounce into the air and hover a little, then fall, squish into the ground, and then wobble as if it were Jell-O and not a solid shape, maybe bouncing just a little back off the ground (but not back to the full height it fell from).
You have some really great sketches here, I like the sketchy feel of them . And I like your animations, great sense of movement in them.
You mentioned your projects, the weekly in here, a CrimsonCrucible challenge and an animation contest. Since I'm interested in animation, what would the animation contenst be?
@brianhermelijn haha yeah, I also learned a lot from Anthony :> Umm, about applying my knowlegde:
Compared to the day when I started this I definitely notice a difference in applying some things that I studied but It's never 100% correct. That's because for example when I'm studying cloths, I struggle with getting the material thickness right and the folds so I always keep learning more than 1 thing because of the lack of fundamentals.
So I keep forgetting stuff and learning new stuff. Sorry if that explanation is fuzzy, can't explain it right.
But I'm currently trying to change the way I learn cause I want to focus more on fundamentals:
Learning do draw everything in 3D first (scott robertson, krenz cushart, feng zhu are some inspirations). Like drawing boxes and put information in them so that I can just look at a picture and draw it out in every angle. That would be my main goal right now, haha
That way I wouldn't need to remember everything and every detail.
@JesterSeraph Thanks man. I also noticed that I couldn't really do pacings with 6fps, would have skipped too much ^^ Also you reminded me that I never really practiced fundamentals for animation which is very bad (started to animate within this thread haha) thank you too for that.
Tried to do one animation with an oval and it really is very hard, needs a lot of brain power right now Hope I'm gonna get used to it! Couldn't do much more than this shitty one (down below) cause I had to do the Cubebrush weekly challenge but it helped me tremendously!
Cheers!
@lawrysega Also I forgot to mention: The best way to learn and concentrate is just to go outside and sketch people/environments. With every drawing you're training your eyes/hands and practice what is important to draw (shapes/details) and you're going to improve your workflow with it. Keep going!
@mar_cynwer Thank you! They're gonna get better with time
Umm the contest is called iAniMagic 2016, you may find it in Google. It's a contest for the software I'm using on my iPad Pro called Animation Desk or Animation+. Not sure if that's available on the PC, though. (^-^)''
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DS #547:
Only worked on the painting for the Cubebrush weekly today (uploaded a smaller version here).
Tried out work on my workflow - how to begin a painting and 'paint out' objects -. Was a good day, learned a lot.
Also noticed that my values aren't very 'realistic', need to work on that.
Tools: PS CC, Wacom Intuos Pro M
Daily animation practice:
Had not much time to do animations today but did something haha^-^...
Tested some stuff with this one.
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Changed the FPS from 6 to 12. A lot more to draw but now I am able to pace the movement better. Also going to work an my animation fundamentals more from now on.
Tools: iPad Pro + Apple Pencil + Animation+
@cedricgo Haha, thank you very much. Had the idea of the picture in my head since last monday but only had time to get to it yesterday and sadly could not finish it the way i wanted to :3 Glad that you like it!
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DS #548:
Uni + Workday so not much time for art. Sketched sth before a lesson and worked mainly on animating during my free time in the library. Some imagination stuff and some perspective + eyetraining practice...
Tools: Polychromo pencil, Pilot ballpoint pen, Animation+
These ones were really fun to make. I feel like animating is going to be my main thing but that's a hard business haha. Just gonna keep staying on my road and do everything.
Some basics, some effects, some camera shaking techniques...
Tools: iPad Pro + Apple Pencil + Animation+
DS #549: Today was a fun day for experimenting
Started some sketches like my first post on this blog (white canvas -> really big round brush pure black -> block out the negative shape around the character -> add forms, details -> add different base values -> add shadow) and they turned out pretty cool. (about 1.5 -2 hours combined)
Might use the right one for the white devil weekly challenge haha
Also tried to paint a quick environment (~15min). Didn't turn out that great haha
Tools: PS CC, Wacom Intuos pro M
Daily Animation: Just tried to do something 'basic' today. Need to be cleaner and had some perspective problems -> more practice needed
Tools: iPad Pro + Apple Pencil + Animation+
@rosebolt Thank you very much
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DS #550: Just sketching fast today cause I only have 2hours max for art haha (^-^)''
Trying to keep the flow with the painting workflow and did 3 random characters...
Kept them very sketchy to save time
Tools: PS CC, Wacom Intuos Pro M
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Daily Animation Practice:
Did some basics + effects. Still fun to animate.
Tools: iPad Pro + Apple Pencil + Animation+
DS #551: Just some gesture studies today to cool down from uni.
Tools: iPad Pro + Apple Pencil + Procreate
Daily Animation practice:
Tried to do a throw. Messed up the pace/timing of the release. Gonna need to test more some other time.
Energy output is too weak haha^^
Tools: iPad Pro + Apple Pencil + Animation+