I have blocked in the character so far in 3D as you can see from the render. At the moment I am looking for crit on the general form so far. The expression will be changed but feel free to say any ideas. The overall idea will have some roots lifting her helping with the momentum of the knee (based on a Muay thai ref pose) with some vegetation and glowing mushrooms on a base.

I have left out some of the spikes on the back in case she was too top heavy with all the other details. Here is the rough concept I created for her.

That looks really nice! Love the details you added ^^ Looking forward to the finished piece.

8 days later

A really cool concept here! The sculpt is getting really nice. Great pose!

I'd say things are a bit undefined yet, so it looks a bit like a blob still. The lines, seams and creeks could be sharper and deeper. I also would say her right foot is too bent and the heel could be sharper to the back.
I personally think her core is too thin/squashed from the front view.

Keep it up, it's gonna be awesome! :smile:

Thanks for the feedback. Yeah I will have a lil look back into the stomach anatomy and I think some colour will help define as well but will try sharpen up areas. Also sorted the ankle :smile:

Final renders

Lovely work, very unique!