no problem! so, here's your image with a filter I applied on photoshop that simplifies the image so you can see the values more easily
the problem here in my opinion is that the eye doesnt really know where to look, you need to balance all of these very bright spots. since the angel is being hit by a light source on the top left, you can adjust the values to make that more clear:
this way, adding a clear light source and aswell darkening the areas that should be in shadow (like the part of the torso closest to the angel's right wing, the lower part of the armor, the whole left side of the body, especially the arm, and part of the left wing) you can see how it gets more interesting.
there are no extra shiny parts where not needed, and the eye can really figure out how the light is affecting your character's whole body.
I hope this helps >.< of course this is just a suggestion, it's up to you to see if these canges are necessary or not