- Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?in24.0k
- Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with youin1.4k
- memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawingin
- studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.in21.8k
- Hello! My name is Vithor, I am from Brazil, studied Design at a local college worked as an illustrator for more than 10 years. I took a time off around 3 years ago and am trying to get back in my art shape and maybe become professional again. Here are some recent pictures: You can find timelapses for most of them on my instagram: www.instagram.com Vithor Albertim (@vithor_albertim) • Instagram photos and videos 123 Followers, 638 Following, 19 Posts - See Instagram photos and videos from Vithor Albertim (@vithor_albertim) Comments and critiques are always welcome.Cheers!in784
- Thank you @daceronine! If I remember I save in google cloud, I will have to stick a note to do it more often. Lamp is from life. Poses are from refs but I look at refs for a while and then try to do it myself and look it up if needed. Outfits and rest is from imagination Something went wrong while installing system so we will have to wipe everything again... pc works but something is wrong. We will wait till internet is done and I will save everything on cloud this time Threads came out in eu. It's been 3 days and I had more engagement than after half a year on instagram. It feels really nice I hope it stays this way A portrait of old dude. It's the same character I posted a while ago. Inspired by Bayard Wu work. At first I thought of him as a bear but I named him Fenrir and I think wolf suits him better. Eye gave me a bit of hard time but I think it is fine now. I focused on face and forgot about area below. The way I draw hair clashes with greying hair. I had the same problem while doing Lohse's white hair. Does it looks like it is greying here? I love how desaturated red looks blue there. I keep lying to myself that I will use different color scheme but It all comes down to this blue and yellowish one it is just flipped this time Have a great day!in47.2k
@cedricgo, thank you for the feedback! i am not sure about hero shape either, i hope i'll finish this piece till the stream and see what marc says about it xD it's too complicated for me.
@luke_james_kid Oh! i see! so you mess around with shapes and then you come up with the further ideas and mood board! that's a nice advice, thank you a lot
So i changed my hero shape a bit more, because it's true that i dont have anything completely round so the whole idea with it is that the guy wont have anything spiky in his design.
So here we go.
I rly hope i finish it before tomorrow <_>
Hi, I like how this character seems more designed than your previous one; not that im saying your previous design isnt good, its just this one looks like your ideas have been developed more and there is a clearer concept, while not looking over designed. The value work and clothing is very well done - all the materials read as separate materials and the detail work is very good.
If i was to offer any critique it would be the legs look a little bare and unrendered, but this could be that you haven't finished working on it yet. Either way good job, would love to see a full illustration with this character.
@cedricgo thanks
@alex_fucile thanks! Ye at the picture above I haven't finished the leg part yet.
So I spent quite a long poriton of my day jsut trying out different things with leg design and arms.. so idk.. I gonna leave it like this for now and see if I can come up with a better design decision as this one I dont like so much.
Maybe i hsould try different posture for her so I can make a better type of weapon but for now I am stuck with this one :>
I suck at drawing poses... and i could really find any reference that was to my liking.. also i dont really wanna go super mad with poses coz i plan it to be as a concept not an illustration but id say this pose is somewhat more interesting.. although i dont know.
I might draw the heels later and probably change the hands haha :>
I dont have much time to refine it more as I leave for couple of days.. maybe i will come up with better options for her..
either way, please let me know is there anything I could improve about it in terms of body position?
I think your onto a winner with the claws - they really drive home the flower like elements, almost like thorns or barbs. I like it. Also did you use a Edward Scissorhands reference for the left hand, I recognise that kind of pose from the film.
Your pose is fine, it isn't too flashy but also gets across a the characters more elegant qualities.
Been enjoying watching this one develop on the streams EchoJK.
As far as that pose goes, basically standing with the weight on one leg and the other one stretched out, you have to think about her center of mass and how the tilt of the hips will change. The frills on her hips having such an accented horizontal line makes the hip alignment stick out.
The hip of the extended leg will be lowered and the standing leg will be bearing all of the weight.
This selection from istock has some poses that are very similar to what you are doing here that will help, note that the foot the women's weight is on is almost always centered in line with the body, very similar to your initial pose (Which I rather like btw the ballerina pose goes wonderfully with the outfit)
https://www.istockphoto.com/search/more-like-this/464608352?sort=best
And as far as poses go, if you are at all interested and havn't heard of it, there is a program called DAZ3d that is basically all about posing 3d models of people, I have used it sporadically to get quick mannequin poses to work with, its quite helpful and has basic tutorials that will get you far enough to pose the model and then move it to whatever 3d software you are most used to working with.
And I like the big black claw hand idea that you have here, it strikes a really different note from the rest of the image, perhaps have her right hand in a "come here" position and the left hand outstretched like you have it now.
Also love the hairstyle you have given her. Overall this is a very fun design.
Hey! Thanks a lot for this information!
Ye i was tryna think about her weight but I think that i got confused at a time coz of the design of her clothing i didnt suppose that we will see much of her hips as it's pretty much covered by artificial clothing "hip" but Yes, I think it should be, indeed, tilted the correct way to point out that she has her weight on a particular leg.
So I will try to implement things u mentioned.
Great stock references!
And thanks for this program DAZ3d, i will definetly check it out!
Thank you, PeterH <3
So i changed her face a bit and decided to play around with colours.
On this picture I have applied gradient map on top of the greyscale and then painted on top of it quite a bit.
And on this one I just played with gradient maps and painted on colour layer the face and hair area.
Obviously these are not finished, I will paint more on top of this to add more colour variations to the skin and details, so this is pretty much a sketch up of colours I'd use.
I like the bottom picture more but I am still not sure about colour on her puffy-wrinkly bits as im not sure with metal colour too. I'd assume metal will reflect more of the surrounding at this point hence it will have more colour in it rather than just plain silver.
Let me know what you guys think
I like both versions quite a bit, but the second one has more contrast so it does pops out more.
As for the metal colors, I think it depends on how polished it is. The more polished the more reflective it will be, sometimes almost like a mirror. A more dull metal will probably still pick up a little bit of the surrounding colors, but probably not too much.
And once again. good job on your character. I really like her! My only suggestion now would be to add a cast shadow beneath her to make it feel like she's not just floating in space. But as far as design goes, she's really nice