thanks @zuriel3 <3. glad you like it!
also, i think im finally done with the stuff that can go horribly wrong and waste the most time. i used 3d to check some of my mistakes. thankfully i didnt get too much wrong on my first few passes, so i lucked out there, but im kinda sad that i gave in and fired up some posing programs. i actually planned a photoshoot day with my mom yesterday, but those plans fell through. anyway, its time to run some color tests after i finish the armor on the soldier lover and the prayers on nurs coat. ill return with results soon!
edit: on second thought, the lover soldiers leg looks a little dumb. ill fix that tomorrow as well. note to self: focal length in 3d tends to be somewhat inaccurate if youve botched your perspective grid like i have. it looks fine, but my vanishing points arent exactly 90 degrees from each other, so characters dont translate 1:1. ill be more careful next time.
sidenote: in case yall are interested, im just elaborating on this perspective business because i think that a lot of people out there get discouraged from learning perspective and they feel alone or they feel like theyre doing things the wrong way, because there are very few pros that show the entire thought process behind drawing in perspective. constructing everything from scratch, with very little ref or prelim study, can be done. its just very methodical. i think thats something artists shy away from in the beginning.