Here's an update on my progress:
@andrescastaneda Thank you! I can't believe I forgot the eyes, it is creepy looking!
@DragonicSculptor @jeebs Thank you both! For the hair it was a lot of trial and error for me. For the pieces of hair near the top I append a cube in Zbrush and make it taller and thinner. I apply Taper to it and then I sub-divide a few times and use the Sbend deformation and change between x, y, and z depending on which way I want it to curve. I usually use the Move brush after that to get it into the desired position. For the spiral pieces towards the bottom, I use the Helix shape in 3DS Max and put a Sweep modifier on it. Then I'll duplicate that piece and rotate it a bit and change the Pivot Alignment. I'll usually apply a Taper modifier to both of them as well. I am not sure if I explained it very well, but if I didn't please let me know and I'll try to word it better!