• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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  • Quick fun sketch. CyberFish.jpg2394x3857 674 KB
  • Neon Gambit This is a fan art of my all time favorite character Gambit from the X-Men.I made this a birthday gift (26.04.2024) to myself and honestly I really do like how it turned out in the end =] I hope you like it as well =]
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  • Art Blog - April to September 2023 Suffer a little burn out. Look at some memes. Here's some art from in between. critique.jpg1333x5736 1.77 MB
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  • And some more! Been painting over them a bit more this time. Some variants I tried for the old guy using mainly the liquify tool. Someohow looking a bit like Owen Wilson (not intended :D)
  • Cafe sketch/color study
  • Hello! My name is Vithor, I am from Brazil, studied Design at a local college worked as an illustrator for more than 10 years. I took a time off around 3 years ago and am trying to get back in my art shape and maybe become professional again. Here are some recent pictures: You can find timelapses for most of them on my instagram: www.instagram.com Vithor Albertim (@vithor_albertim) • Instagram photos and videos 123 Followers, 638 Following, 19 Posts - See Instagram photos and videos from Vithor Albertim (@vithor_albertim) Comments and critiques are always welcome.Cheers!
  • @patrycja.lerch Thank you I created another variant, which might capture the witch look I was going for better
  • Thank you @daceronine! If I remember I save in google cloud, I will have to stick a note to do it more often. Lamp is from life. Poses are from refs but I look at refs for a while and then try to do it myself and look it up if needed. Outfits and rest is from imagination Something went wrong while installing system so we will have to wipe everything again... pc works but something is wrong. We will wait till internet is done and I will save everything on cloud this time Threads came out in eu. It's been 3 days and I had more engagement than after half a year on instagram. It feels really nice I hope it stays this way A portrait of old dude. It's the same character I posted a while ago. Inspired by Bayard Wu work. At first I thought of him as a bear but I named him Fenrir and I think wolf suits him better. Eye gave me a bit of hard time but I think it is fine now. I focused on face and forgot about area below. The way I draw hair clashes with greying hair. I had the same problem while doing Lohse's white hair. Does it looks like it is greying here? I love how desaturated red looks blue there. I keep lying to myself that I will use different color scheme but It all comes down to this blue and yellowish one it is just flipped this time Have a great day!
  • Been bad about posting updates on the forum. I figure I should just throw down stuff. instead of waiting until I finish something.
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  • Havent done much this year since I am focusing on learning programming and deving my own Indie Game . But here 's a New Year Piece 2024 , she 's the mascot for my Game Studio - Lucid Realm : Lucid Chan ! LucidChan_v001_sketches.jpg3072x4352 973 KB
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  • Long Crested Eagle studyI had so much fun making this one and honestly I love that Eagle! It looks so cool! Used for this one high quality watercolours, high quality watercolour sketchbook/ cold press and it was 300 grams paper.I hope you like it!
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So, I had this concept idea in my head for a while, somebody slim/fragile carrying this enormous flask of SOMETHING(blood/water/sealed environment with entire ecosystem?). Primarily because I thought it would be a nice visual design for a character (dynamic forms and shape masses), but when I saw that there is another ArtWar, it all snapped into place.

I roughly sketched out concept of my character, just to claim the idea (cause Im always afraid that my ideas were already made by someone else.), basically, his/her name is Serras. I don't have a clear vision of how he/she should look like yet, I don't even know if it will be a dude or dudette (most likely a dude), so I will experiment and see what fits better.

Right now I am certain of the abilities. As you can see, character is of the water element, has an ability to affect and control water, to an extent of making it levitate and grasp and contain solid objects with it's mass and density (I hope you get me, basically a water bending). Serras carries this huge flask/container on his back, like a backpack, it contains alot of water, and whats more important KILLER FISH SWARM (Super Piranhas), Serras cannot command them or affect their will, however he/she can purposely starve them, to make them more ferocious, and of course, when it is time to battle, Serras can transport The Swarm, along with the water onto the enemy, or even trap them inside big bubble with the Killer Fish Swarm to quickly dispose of them, leaving only bones and no mess at all.

Looks promising and I like the idea of the "backpack".
Say, would feeding the piranhas make them stronger?

@morecado Hmmm, It would probably increase their numbers, but its just the idea that the hungry wolf is more dangerous than not hungry wolf... Or not, gotta do my research :smiley:

Nice idea! I think it's worth experimenting with the shapes of the characters and the aquarium, as it is big, maybe you should think about how he or she will carry it, and make aquarium shape more convenient, or maybe some kind of device for easy carrying.

@Gopher
Thanks for advice good sir! Indeed, you are right, and I plan to make Serras very pilgrim type looking, as if he crafted most of his clothes and equipment himself, hence most of braided, leather and cloth clothes, but I am still thinking of how I can give his appearance more 'watery' look without his giant flask in sight. But yeah, here is my moodboard down bellow! :smiley:


So, I am still thinking about stuff! I definitely want fish to look as menacing as it can be, and water as colorful as it can be, like salty waves with green, yellow and blue hues as it flows through the air with red-glowing fish inside it.

I really want to make the illustration like one of those with dynamic mood, like at first glance it is cheerful and happy illustration, but the more you look at it, the more uneasy and creepy it becomes. The mechanism behind the good mood will be Serras himself (yep, a dude), it is IF I decided to make him a cheerful and happy character, instead of sadistic rat bastard :smiley: (because someone who breeds killer-fishes to literally erase living creatures from existence can't have good morals and attitude of happy-go-lucky person, can he?), and the mechanism behind creepy/scary mood will be his flask along with the fish in the darkness, where you can see maybe some leftovers(skulls, blood clouds in water) from his victims, back in the shade, not something that would catch your eyes first.
What do you think? Please advise! :smiley:

Alright, today was a busy day, but I managed to make this!

Its a small, but important portion of concept of how Sarres carries his giant flask around, and
a mild exploration of a theme. In my mind there are several versions of a piligrim/craftsman/scavenger (first 2 versions), so design of a flask wrapped in leather and cloth will indicate that. But there is another alluring option lurking in the back of my mind, some fantasy covenant/clan origin, where flask is engulfed into decorative iron shell that has distinctive style, so it will indicate that Serras is a valued member of said clan, and design of his appearance will drasticly different from what you can call scavenger/craftsman, more of a mage/paladin/warlock, wrapped in some fancy armor pieces.

What do you think guys?

(Also I will expand on the design choices of the theme/setting that I will settle with)

Like the progress and little stories of the character background.
Tough choice here tbh, 1st two look like they function, the 3rd i can't tell how it would stay on the back, i guess unless that was a metal design, then again still might not work out. I do like the little design on it though.

I'd say 2, 1 is to plain, but works functionally, 2 looks like it functions and has a nice design element to it, maybe you can take the 3rd fish design and put it on 2 somewhere as a lock or sticker or stitch, maybe even on the characters pants/clothing somewhere.

That is the best critique i can give atm, the water rendering looks great, btw.

I really like the 3rd one.
You did a good job, i like the effect of the water and the red eyes give a clear ideas of the dark power in it. I think you should put together the 1 and the 3 to create something more interesting.

I like the stopper and silhouette of 2, but the design of 3. Maybe have that design burned into the leather around the bottle? Loving this character!

Hey man, i think your design is realy awesome. I dont know why but the charachter and concept sheet makes me think about a fishman. May be there can be a place for a fishing rod?:smile: just an idea. anyway, would like to see a further development!

Really like this idea a lot! I'm drawn to #3, with maybe the top part of #2 :smile: Can't wait to see where you take this!

Hey, really nice work you've got so far. I like design 3 on that recent post. Either way, the whole design is a really interesting concept; I'm looking forward to seeing the illustration!

I AM BACK!
WoW guys! @3dc @kriros @brohmyr @tianlei @veesketch @sanguine @affertonart
Thank you a lot for your attention people! I will do my best to impress ya all, and perhaps even myself, cause I don't do these often! Next week is gonna be a rich one in terms of content from me, stay tuned!
But for now!
So, I tried a couple of things with overal design, and developed/discovered some new combinations and design elements I may or may not implement into final flask design. Next one will be Serras himself, perhaps i will start fleshing him out with sketches or perhaps with silhouettes.
What do you say? Which one do you like better, and why? :smiley:

I really like the 8 and the 5, well done !

yes , 5 and 8, i'd say 5 more for the simple fact if this was a real situation and or some sort of show/movie/episode the dude would want to put that thing down eventually and 5 seem like the best one to allow for that to be a possibility with some sort of cauldron type legs attached to a circular base would work.
Or even make them piranha fins instead of actual "table" legs.
You know what your doing :stuck_out_tongue: - nice to see some more works. - Go with what you like also.