Sketchfab: https://skfb.ly/6A77q
Hey there!
I just finished a model for a hobby game project. On this model I went to all steps from scratch ...
• started with ZSpheres and high poly sculpt in ZBrush
• did the retopo in 3D-Coat
• created my first rig ever in Maya
• unwrapped the model (Maya) (I think I should have done this before rigging, ...)
• baked the maps (Substance Painter/Toolbag)
• painted the model (Substance Painter)
• did my first animation in Maya (not yet included in Sketchfab)
I really learned a lot in this project and since I want to further improve I'm looking for feedback. So it is much appreciated!
Cheers,
Gary