• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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  • Quick fun sketch. CyberFish.jpg2394x3857 674 KB
  • Neon Gambit This is a fan art of my all time favorite character Gambit from the X-Men.I made this a birthday gift (26.04.2024) to myself and honestly I really do like how it turned out in the end =] I hope you like it as well =]
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  • Art Blog - April to September 2023 Suffer a little burn out. Look at some memes. Here's some art from in between. critique.jpg1333x5736 1.77 MB
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  • And some more! Been painting over them a bit more this time. Some variants I tried for the old guy using mainly the liquify tool. Someohow looking a bit like Owen Wilson (not intended :D)
  • Cafe sketch/color study
  • Hello! My name is Vithor, I am from Brazil, studied Design at a local college worked as an illustrator for more than 10 years. I took a time off around 3 years ago and am trying to get back in my art shape and maybe become professional again. Here are some recent pictures: You can find timelapses for most of them on my instagram: www.instagram.com Vithor Albertim (@vithor_albertim) • Instagram photos and videos 123 Followers, 638 Following, 19 Posts - See Instagram photos and videos from Vithor Albertim (@vithor_albertim) Comments and critiques are always welcome.Cheers!
  • @patrycja.lerch Thank you I created another variant, which might capture the witch look I was going for better
  • Thank you @daceronine! If I remember I save in google cloud, I will have to stick a note to do it more often. Lamp is from life. Poses are from refs but I look at refs for a while and then try to do it myself and look it up if needed. Outfits and rest is from imagination Something went wrong while installing system so we will have to wipe everything again... pc works but something is wrong. We will wait till internet is done and I will save everything on cloud this time Threads came out in eu. It's been 3 days and I had more engagement than after half a year on instagram. It feels really nice I hope it stays this way A portrait of old dude. It's the same character I posted a while ago. Inspired by Bayard Wu work. At first I thought of him as a bear but I named him Fenrir and I think wolf suits him better. Eye gave me a bit of hard time but I think it is fine now. I focused on face and forgot about area below. The way I draw hair clashes with greying hair. I had the same problem while doing Lohse's white hair. Does it looks like it is greying here? I love how desaturated red looks blue there. I keep lying to myself that I will use different color scheme but It all comes down to this blue and yellowish one it is just flipped this time Have a great day!
  • Been bad about posting updates on the forum. I figure I should just throw down stuff. instead of waiting until I finish something.
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  • Havent done much this year since I am focusing on learning programming and deving my own Indie Game . But here 's a New Year Piece 2024 , she 's the mascot for my Game Studio - Lucid Realm : Lucid Chan ! LucidChan_v001_sketches.jpg3072x4352 973 KB
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  • Long Crested Eagle studyI had so much fun making this one and honestly I love that Eagle! It looks so cool! Used for this one high quality watercolours, high quality watercolour sketchbook/ cold press and it was 300 grams paper.I hope you like it!
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Lovely rendering of the clouds and armor. (In fact,
All of your rendering of metal thus far has been extremely well done! :+1: )

11 days later

@rgdraw, @Mocart, @grafik, @baklaher, @denstarsk81, @mattpainting1, @mdashow thanks alot guys!

So, it has been quite some time since my last post. I have mostly been rendering and making the big boy look pretty. It's still far from done but it goes in the right direction.

I am thinking about the concept sheet and wonder how I should pose the giant for the front and back view. Should I let him stand up straight like a tin soldier or is it okay for him for standing there like in the illustration?
I am wondering what would be better especially considering the concept sheet is just one tiny part in the production pipeline of a game/movie/etc. It shouldn't just be pretty, it should have potential practical use, right? c:
Cheers!

Honestly, I think the character sheet is more like a contest item you just have to check off. Looking at last year's entrants and winners, it seems like as long as you have it in any form, you're good. You're right that doing this for the game or film industry, you'd likely be required to do a nice orthographic shot that someone could build a model from, but there have been a lot of entries that do more of a posed shot from front and back and it doesn't seem to bother anyone for entrants to do it that way.

Totally separate note: I know you're still refining it, but his left hand has a really defined wrist and the right one has a much lumpier, less shaped wrist. Just thought I'd point that out. Lovely work on that foreground character! :+1:

I love your colour choices for this piece, you've set a great mood.

For the character sheet, maybe draw him upright but include some type of small sketch or silhouette to indicate how he would normally stand? I don't know much about production pipeline stuff but this pose seems like it'd obscure some parts of his costume at whatever angle. If there's a way to pose him that doesn't do that, I'd guess you're okay.

Your concept is great, and I love the textures in the illustrations drafts. Your sense of light is also great! Do feel that your focal point is now divided by the priest in the foreground and the Mimr in the back, perhaps you can work with that?

Beautiful progress man! :smile:
As for the concept sheet, I'd say go for the practical use, but since it's a part of the contest, you can make it pretty at the same time :stuck_out_tongue:

This one is very cool. I love the creepy almost surreal feel to the illustration. Also, your brushwork is superb!

I really like this, especially your brushwork and how you render metal pieces. As you mentioned earlier you are trying to depict a scene where the war has ended by the victory of the dark side. However, I think for now it doesn't really pass that to the viewer and to prevent this situation my suggestion is that you can add some damaged structure in your piece

22 days later

@mdashow thanks a lot for the tips! Really helpful!
@kimsokol thank you! About the concept sheet: You're right! I tried to combine aethetics with a clear understanding what is going on c:
@evehartman thank you! I'll take notes for my next illustration. c:
@rgdraw Thanks man! Pretty and practically! Got it!
@sanguine Thank you a lot!!
@tbrk Thanks for the tips!

Allright!
I haven't posted in a while. Not good, not good! But I finished it! Was quite the challenge (pun intended) to paint this illustration but working with the mindset of creating something for a product really helped staying on the right track!
It was a lot of fun creating the concept sheet and figuring out how to get the ideas and themes across not only with the character sketches but also with the little ornaments around the frame (yes Alphonse Mucha is awesome!).
I've learned alot during this challenge especially about my process of creating art it's problems and shortcomings. That's what I am going to focus on in the next few months.

Cheers!


I love it! Amazing work dude! :smile:

And I love the idea you had for the concept sheet to use enscent smoke to frame the whole thing! Brilliant! :smile:

Thanks man! First I did some chain and drapery designs as a frame but in the end I thought smoke fits the theme better c:

It was a great choice, it's so good! :smile:

:open_mouth:...
You've got incredible control over your brush!
Stunning work!

Wow, this is incredible :heart_eyes: Especially the style and the epic scale, amazing!!

What can I say that hasn't already been said ? This is outstanding...
There are a lot of quality works here but wow, this one is definitely one of my favourites ! Hats off to you, sir ! :+1:

awesome and stunning work) Cant stop looking at it

Oh man, how did I miss this?!
It's incredible - the scale and natural feel are amazing! He's intimidating and creepy yet somehow relaxing to look at! Good luck and ... yeah, what everyone else said :smile:

Someone is about to win this contest :wink:

This is really great work! The originality, the execution... yeah - definitely one of my favorites!

Regards
Jonatan