Hello! Here is an older line up I created as a personal project to practice character design and making them fit into a line up.
I already know, that the presentation is horrible here and I already learned a lot about that and would like to incorporate the knew knowledge into the rework of this line up.
I primarily need help with the character designs in themselves.
I have learned about shape language and silhouette, balance between complexity and simplicity, colors. I did write a lot about the character's personalities, chose the colors accordingly and I designed the body shapes with shape language in mind following the personality traits I have chosen for them. I really thought my decisions through and did not leave any decision up to chance or something like that. But the designs still don't work and I feel very lost as to why these don't work.
I am not saying that I think all the decisions I have made were good and that I am so awesome, I just wanted to underline what I took into consideration and I know that I failed, but I can't see where I failed exactly.
Where all my decisions bad? Or just some?
Was my idea bad? (Giving the backstory would make this post a novel and I see that this post is already way longer than people are going to be willing to read through, so the fact that my idea might not be very evident through the design already hints at the quality of the idea)
How can I apply shape language on a non-cartoon character in an effective way? (balance between designing the body shape and the clothing, do I have to bury them in clothing to make characters interesting?)
I am incredibly lost, and I see so many artists doing it in so many different ways and I already got lost at the question whether or not the pose and expression of the character is part of the design and silhouette of that character.
I look at this line up and I just don't even know how to even PLAN the rework of these characters.
I would be very grateful for any kind of help, and I am aware that I am asking for a lot of time here.