• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
    20.5k
  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
    20.5k
  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
    81.2k
  • A creature design from a while back
    by
    6.6k
  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
    20.5k
  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
    1.4k
  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
    6.5k
  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
    by
    21.9k
  • Quick fun sketch. CyberFish.jpg2394x3857 674 KB
  • Neon Gambit This is a fan art of my all time favorite character Gambit from the X-Men.I made this a birthday gift (26.04.2024) to myself and honestly I really do like how it turned out in the end =] I hope you like it as well =]
    81.2k
  • Art Blog - April to September 2023 Suffer a little burn out. Look at some memes. Here's some art from in between. critique.jpg1333x5736 1.77 MB
    20.2k
  • And some more! Been painting over them a bit more this time. Some variants I tried for the old guy using mainly the liquify tool. Someohow looking a bit like Owen Wilson (not intended :D)
  • Cafe sketch/color study
  • Hello! My name is Vithor, I am from Brazil, studied Design at a local college worked as an illustrator for more than 10 years. I took a time off around 3 years ago and am trying to get back in my art shape and maybe become professional again. Here are some recent pictures: You can find timelapses for most of them on my instagram: www.instagram.com Vithor Albertim (@vithor_albertim) • Instagram photos and videos 123 Followers, 638 Following, 19 Posts - See Instagram photos and videos from Vithor Albertim (@vithor_albertim) Comments and critiques are always welcome.Cheers!
  • @patrycja.lerch Thank you I created another variant, which might capture the witch look I was going for better
  • Thank you @daceronine! If I remember I save in google cloud, I will have to stick a note to do it more often. Lamp is from life. Poses are from refs but I look at refs for a while and then try to do it myself and look it up if needed. Outfits and rest is from imagination Something went wrong while installing system so we will have to wipe everything again... pc works but something is wrong. We will wait till internet is done and I will save everything on cloud this time Threads came out in eu. It's been 3 days and I had more engagement than after half a year on instagram. It feels really nice I hope it stays this way A portrait of old dude. It's the same character I posted a while ago. Inspired by Bayard Wu work. At first I thought of him as a bear but I named him Fenrir and I think wolf suits him better. Eye gave me a bit of hard time but I think it is fine now. I focused on face and forgot about area below. The way I draw hair clashes with greying hair. I had the same problem while doing Lohse's white hair. Does it looks like it is greying here? I love how desaturated red looks blue there. I keep lying to myself that I will use different color scheme but It all comes down to this blue and yellowish one it is just flipped this time Have a great day!
  • Been bad about posting updates on the forum. I figure I should just throw down stuff. instead of waiting until I finish something.
    14.4k
  • Havent done much this year since I am focusing on learning programming and deving my own Indie Game . But here 's a New Year Piece 2024 , she 's the mascot for my Game Studio - Lucid Realm : Lucid Chan ! LucidChan_v001_sketches.jpg3072x4352 973 KB
  • IMG_0637.jpeg3240x4050 1.6 MB
  • Long Crested Eagle studyI had so much fun making this one and honestly I love that Eagle! It looks so cool! Used for this one high quality watercolours, high quality watercolour sketchbook/ cold press and it was 300 grams paper.I hope you like it!
    81.2k

Not a huge ammont of Art School today- started the anatomy class though and did some more personal work...


One i started today as a redesign of an old character from one of my comics. Looking forward to finishing it this week!


Started this one last week- I had this idea of drawing my characters from Guild Wars 2 and am slowly getting overwhelmed by it! I might do it again but with some more interesting poses rather than just standing. Not looking forward to the center guardians armour! ^^;

Hey guys, looking for a bit of feedback if you have time...
I've just finished the Anatomy 1 class of Art School Term 2 and tried to do the assignement where you tie in all the things you've learnt. Doing each element of the head bit by bit has made a lot of sense to me but now that i'm tying it together it just- as you can see - looks wrong.

I know it's wrong, but I can't figure out what is i've done to end up here or what is I need to do to make it more accurate. If anyone happens to be passing with a keen eye please say if you have any advice! Even if it's just a case of needing more practice.

Heyho, man!
I am not that much of a pro myself, but I've been practising portrait painting for some months earlier this year. What helped me a lot was a lot of repetition, measuring out proportions using reference and studying the loomis head as well as additional info from other sources.
The thing that jumps to my mind first are correct proportions. Thats probably what will improve your work the most at this stage.

I can recommend the youtube channel from Angel Ganev. He has a lot of good videos on portrait painting and provides you with good exercises.
One of the exercises I profited the most of was selecting a portrait reference picture, putting it on one side, duplicating it and then:
1) do a drawover of the construction lines of the head over the ref
2) try measuring out the reference and reproduce it on your own
3) repeat this for at least 30-40 heads and really take your time doing this: the first few heads might take you 45-60mins each, but its worth it, man!

Check out Angel's channel here, just bear with his special style of presenting the info : )

Hope thats useful for you!
If you need some more help, feel free to contact me!
best,
Mau

Hey Mau,
Thank you so much, really appreciate this! I'm gonna have a go at what you suggested next week- does sound like doing a Loomis trace would help a lot and as you said just repeating it somewhat relentlessly!
I do use the gesture drawing app when I can but i must admit I have been slacking on that side of things- I will use it again for portraits so I can re-familiarise myself.
Many thanks again :smiley:
~ Jon

So I've been trying to get at least one finished personal illustration done a week on top of my Art School assignments. Although I was hoping to have this one coloured too and there's a few things that aren't perfect, I'm overall really happy with this character redesign from one of my old comics. It's not quite the style i'd usually go for (I prefer simpler features with a sprinkle of anime edges lol) But I really enjoyed just rendering/shading this for hours on end purely for myself.

Here are some old drawings of her incase anyone's curious!

As you can probably tell, I didnt rely on references like, barely at all back then and it really makes such a difference. I also use a Character Design workflow similar to how people do in the video game industry now like gathering references and research for everything. Can't wait to see my progress as i- well, er... progress!

Have a good weekend everyone :smile:

And boy will you use reference after a while :smiley: Your illustration looks good! There are some anatomical flaws but since you're in Term 2, really well done! :smile:

8 days later

Been a busy week this week with Bank Holiday and kids school being closed so not done as much as I'd hoped but managed to finish the Anatomy 2 video and a personal drawing!

I don't often get tempted by DTIYS on Instagram but my good friend posted one recently and wanted an excuse to try out my new skills! Been watching some of Marc's old videos on colouring a character/ I've uploaded a video of the photoshop layering build up to my youtube too if anyone wants a peek: https://youtu.be/9d_QupHAotE

Gonna try and do the Anatomy assignment over the weekend then onto clothed figure drawing next week.

Have a good weekend everyone! :smile:


Some Doodles from the weekend! Trying to sketch all the heads.

Feeling a bit burnt out from learning at the moment but I think that's down to trying to push myself into making Art School like a full time job so that I can progress faster. Might have to slow down a bit or tip the balance so that I'm doing more personal work.

Hi! I've been doing a lot of portraits recently and here's just a few things that I've done to improve:

1) Learn the facial planes! These are incredibly important... make sure to check out the Asaro head! If you get a really good grasp of these then you can stylize them to your liking. https://www.artstation.com/artwork/GX3Ax1 Do studies of them in different lighting, different angles, etc. They're not fun but they really help.

2) Value control! Zin Lim has an incredibly good channel which discusses the 5 value system (midtone, shadow, light, halftone, highlights) for painting heads as well as just general sketching. I'd suggest following his videos down to each stroke if you want to get a really good sense of it. Also remember how light works, ambient occlusion vs. shadow, etc. (check out Marco Bucci's youtube channel for some really good videos. Also would highly recommend the book "Color and Light". It's an essential for all artists.)

3) Skulls: learn them front to back! One mistake I see a lot are eyes that aren't recessed into the face. Remember that eyes aren't just tattooed on the face -- there's a socket, an eyeball, eyelids, etc. If you understand the skull the rest comes easy.

4) Proportions.... this is pretty easy. Biggest thing is just to remember to keep eyes one eye-width apart. If you understand the skull and the planes this should take no time at all

5) Face studies!! Don't really do this until you understand planes, lighting, skull etc. or they won't be productive. Once you do like 100+ they'll start becoming easier and easier. Sounds really daunting but it's worth

Faces are really tricky because we humans can recognize them in a heartbeat, so we can also instantly notice what's wrong in a drawing. I know I kind of spewed a lot of stuff here but hopefully at least some of this helps. Studies can be annoying because they may not be what you want to draw, but they'll make every drawing you do afterwards better. :smile: Keep it up!

hi! Thank you for the tips thas very helpful! :smile:

Hi all! Started drawing along with Marcs video on how to paint clothes and ended up turning her into a Dragoon instead 🤷

There's a few things looking back that could've been better (realised the handle for the axe-lance is at the wrong angle to the blade angle and a few other things) but overall really happy with my progress, feel like i'm slowly starting to improve 💪

1 month later

woww this looks awesome, i see alot of progress!