Week 7, Day 48
Well, it's been an interesting week. So far I would call it mostly successful since I've still managed to draw every day and put up my vlogs, and have definitely had a lot more time to work with. I'm thinking about changing the format even more, but I'm still not certain about that. It may just end up complicating things again and right now I'm feeling very much that if it's not broke, don't fix it.
This has been a week of self discovery as an artist. I have done 0 studies and feel pretty good for it. Oh, I fully intend to return to my studies starting this week, though with a slightly different daily approach. Right now I feel like there are two really important things I need to be doing in order to grow as an artist. The first is to find regular time to study, both the fundamentals as well as other artists. The second is to draw for myself. To explore who I am as an artist without worrying about turning things into a project or making a pretty picture. So for the foreseeable future, those two things will be my primary focus.

This is the culmination of my daily quick sketching this week. This is drawing for myself and it has been an exciting and enlightening experience. I've always struggled to draw without a plan. So much so that it's been my philosophy for years that I don't draw without have a specific idea about what I'm going to draw, having done research, and gathered at least thematic reference if not specific reference.
But I've always wanted to be able to just sit down and draw and end up with something that I was happy with. This week is the first time in my life that I have ever been able to do that.
Strictly speaking it's not like I didn't have an idea going in. All of these characters (with the exception of the old man and the knight at the top) are from the same story. But I did no research, didn't look up any reference. Just started drawing. What I found was that not only was I capable of producing flawed but interesting work that I was nevertheless pleased with, but it also pushed me to experiment with things that I may not have done had I prepared in more detail. After the first few faces I started to mess around with things like facial expressions and more dynamic angles. Admittedly with varying degrees of success, but at no point did I feel like I failed or like I couldn't do it. At worst I felt like I just needed a bit more information.
The most significant example of this can be seen in the lower left where I attempted to draw the face from a more elevated angle. There are so many issues here it's not even funny. The most significant being that the little simplified version that I used to "correct" my earlier issues was itself incredibly flawed. A fact which I didn't notice until I reviewed my footage this morning. The end result is that the face is really skewed in perspective and it just looks weird. But we live an learn, and that's the point. I'm going to be doing a lot more of these in the coming weeks and I couldn't be happier.

Wow, in truth I forgot that I even worked on this character this week. This must have been done first thing last week and then I never touched it again. Struggling with his right arm quite a bit. I just can't seem to find a good pose for it. And, as I'm sure you can see, once again I've completely redone the face. Getting closer to what I want, but still not their yet. I may shift my focus back to him this week when I have time. This one's been around for a long time and I really want to finish it.

This final image is an experiment. A natural evolution of my quick sketching, if you will. The whole idea here was to choose a topic/theme and just draw. No reference, no planning, but more than the quick sketches that I have been doing.
I also really wanted to try to build up from gesture, through constructive forms, and into the illustration itself. A very simple and not particularly technical variation of the process, but one that I've found incredibly helpful and instructive so far.
Though I struggled early on. If you watch the video you'll see that I screwed up the initial constructive block in on that left character it it was really screwing me up for a long time. There are still some significant issues with it, but I think I've resolved the worst of them and the pose and proportions feel at least a little more natural now.
I hope to continue this at some point, though maybe not right away. And I hope to make a project like this a regular thing on the weekends when I have the time to devote to it.
All in all an exciting week of art, and there's plenty more to come.