- Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?in24.0k
- Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with youin1.4k
- memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawingin
- studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.in21.8k
- Hello! My name is Vithor, I am from Brazil, studied Design at a local college worked as an illustrator for more than 10 years. I took a time off around 3 years ago and am trying to get back in my art shape and maybe become professional again. Here are some recent pictures: You can find timelapses for most of them on my instagram: www.instagram.com Vithor Albertim (@vithor_albertim) • Instagram photos and videos 123 Followers, 638 Following, 19 Posts - See Instagram photos and videos from Vithor Albertim (@vithor_albertim) Comments and critiques are always welcome.Cheers!in784
- Thank you @daceronine! If I remember I save in google cloud, I will have to stick a note to do it more often. Lamp is from life. Poses are from refs but I look at refs for a while and then try to do it myself and look it up if needed. Outfits and rest is from imagination Something went wrong while installing system so we will have to wipe everything again... pc works but something is wrong. We will wait till internet is done and I will save everything on cloud this time Threads came out in eu. It's been 3 days and I had more engagement than after half a year on instagram. It feels really nice I hope it stays this way A portrait of old dude. It's the same character I posted a while ago. Inspired by Bayard Wu work. At first I thought of him as a bear but I named him Fenrir and I think wolf suits him better. Eye gave me a bit of hard time but I think it is fine now. I focused on face and forgot about area below. The way I draw hair clashes with greying hair. I had the same problem while doing Lohse's white hair. Does it looks like it is greying here? I love how desaturated red looks blue there. I keep lying to myself that I will use different color scheme but It all comes down to this blue and yellowish one it is just flipped this time Have a great day!in47.2k
23 days later
Nude figuredrawing
A little foreword: I'm not the kind of person who is doing a lot of studies on human figure, but despite that I found this class to be super engaging and helpful.
- Lines of action
I found pinterest to be super helpful with finding reference photos. Not sure if they are 100% royalty free, but since it was for educational purposes, I went for it. Though there are not many images with a naked figure, there are a lot of pictures of ballet dancers where you can still see the body pretty clearly.
- Drawing cylinders
This exercise was the most fun to do. I am finally getting a grasp of drawing limbs in perspective (even though I'm still doing lots of mistakes) and I couldn't be happier about it.
- Drawing skeletons
- Male/Female proportions
Far from perfect, but at least now I remember the approximate ratios of human body.
- 30 min figure drawing session
This is the exercise that stressed me out the most XD. It may seem not as difficult, but there is actually not so much you can draw in 30 seconds (and yeah, all of these are 30 sec sketches). Despite that it was only 30 minute session, I can tell that towards the end of the exrecise I became much confident and tried to pick only those lines that would represent the essence of the pose the most. Definitely need to make these sessions a habit. And in case any of you want to know where I found the references for this exercise, there is an awesome website line-of-action.com. They have a big library of reference photos of models (both covered and naked) in a variety of different poses. It also gives you the opportunity to choose the length for each image.
- Drawing the full figure
Pretty happy with how it turned out. The reference came from the same website line-of-action.com.
That is it for now, please feel free to give any feedback, I would really appreciate it.
16 days later
Perspective 1 assignments
- Finding convergence lines, vanishing points and the horizon
I used google street view to do this assignment and I've noticed that images there undergo some distortions depending on how far you zoom in. That is why I had to spend some time to find the correct zooming so that my convergence lines would finally intersect at the vanishing point.
- Drawing shapes in 1 and 2 point perspective
This assignment was fairly easy to do at first (when it involved drawing only cubes), but once I started doing some custom shapes it drastically became more frustrating (at least for me). Despite that, I'm still pretty happy with the result.
- 1 point perspective room drawing
Out of all the assignments from this section this one was the most fun to do. I used the photo of my own room as a reference and tried to make it look like one of the rooms from Horizon lunar colony from Overwatch. I've had a lot of trouble with lights and shadows as you can probably tell, but I hope that the image is still readable.
- 2 point perspective street corner
In this assignment I tried my best to make my lines as clean as possible and sticked to only two values to represent my lights and shadows. Not really sure if my shadows are correct though, so feel free to point out any mistakes if you see them.
As always, any kind of feedback is appreciated, feel free to share your thoughts and advices on how I can improve. See you in Term 2 =^-^=
Hey Ilyas, Great job so far, looking forward to seeing more from you.
From what I can tell there isn't anything wrong with your drawings (Perspective) however something that would definitely improve the sense of space is your line-weight. i.e. bold dark lines in the front and thinner and lighter lines as the items in the space recedes. Hope this helps.
Nice work so far! Your anatomy looks really good already. For the environments, I would agree on the things @znowflakez already mentioned... besides that, your room feels a little bit "stiff" to be honest. I know this is just for exercise purposes but I would recommend you to throw in random stuff, you would find in your own room, like some socks, underwear that's laying on the couch (I don't wanna say you're messy hehe) or small details like that to make the scene more convincing...
Just my two cents on how you could tackle that stiffness Anyways keep up the good work and the practice! Cheers!
All very good work, your perspective stuff is great, the detail you've put in the 1 point perspective piece is really good (especially love the figures and their highlights). The above comments on line weight are really useful - If I want to be really nit picky Id say the details in the 1 and 2 point perspective pieces look a little flat, but once you take into account the line weight stuff that can somewhat help with that issue (depending on the level of detail you want in your drawing), but that is only if I was being harsh as both of these are really great starts. Keep it up! Can't wait to see more from you!
Alex
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