Yeah, I'll second what @ragecandy wrote. I'd also add that the head might be a tad small, but it's possible that it's just my eyes playing tricks on me.
But overall I think it looks solid and I'm liking the direction you are going!
A few things:
- The sword's hilt looks a bit flat, and values are too similar to the woman's clothing so maybe brighten it up and add a slight gradient on the side to give it more depth.
- Mask can use more contrast because it is an important part of the image as it adds a lot of story and looks really cool.
- Her shoulder armor has a lot of potential to be of visual interest, but as people mentioned above, it might work if you just render it out to look more metallic and specular.
- Maybe experiment with adding something by her feet so that it isn't completely empty down there, like tattoos or jerewlry.
- Lastly, highlights and rim lighting up the wazoo!
.
Great design overall!
PS maybe also add a slight gradient to the sword's blade to give it a little bit of a push into the background and add some depth.
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