• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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  • Quick fun sketch. CyberFish.jpg2394x3857 674 KB
  • Neon Gambit This is a fan art of my all time favorite character Gambit from the X-Men.I made this a birthday gift (26.04.2024) to myself and honestly I really do like how it turned out in the end =] I hope you like it as well =]
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  • Art Blog - April to September 2023 Suffer a little burn out. Look at some memes. Here's some art from in between. critique.jpg1333x5736 1.77 MB
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  • And some more! Been painting over them a bit more this time. Some variants I tried for the old guy using mainly the liquify tool. Someohow looking a bit like Owen Wilson (not intended :D)
  • Cafe sketch/color study
  • Hello! My name is Vithor, I am from Brazil, studied Design at a local college worked as an illustrator for more than 10 years. I took a time off around 3 years ago and am trying to get back in my art shape and maybe become professional again. Here are some recent pictures: You can find timelapses for most of them on my instagram: www.instagram.com Vithor Albertim (@vithor_albertim) • Instagram photos and videos 123 Followers, 638 Following, 19 Posts - See Instagram photos and videos from Vithor Albertim (@vithor_albertim) Comments and critiques are always welcome.Cheers!
  • @patrycja.lerch Thank you I created another variant, which might capture the witch look I was going for better
  • Thank you @daceronine! If I remember I save in google cloud, I will have to stick a note to do it more often. Lamp is from life. Poses are from refs but I look at refs for a while and then try to do it myself and look it up if needed. Outfits and rest is from imagination Something went wrong while installing system so we will have to wipe everything again... pc works but something is wrong. We will wait till internet is done and I will save everything on cloud this time Threads came out in eu. It's been 3 days and I had more engagement than after half a year on instagram. It feels really nice I hope it stays this way A portrait of old dude. It's the same character I posted a while ago. Inspired by Bayard Wu work. At first I thought of him as a bear but I named him Fenrir and I think wolf suits him better. Eye gave me a bit of hard time but I think it is fine now. I focused on face and forgot about area below. The way I draw hair clashes with greying hair. I had the same problem while doing Lohse's white hair. Does it looks like it is greying here? I love how desaturated red looks blue there. I keep lying to myself that I will use different color scheme but It all comes down to this blue and yellowish one it is just flipped this time Have a great day!
  • Been bad about posting updates on the forum. I figure I should just throw down stuff. instead of waiting until I finish something.
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  • Havent done much this year since I am focusing on learning programming and deving my own Indie Game . But here 's a New Year Piece 2024 , she 's the mascot for my Game Studio - Lucid Realm : Lucid Chan ! LucidChan_v001_sketches.jpg3072x4352 973 KB
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  • Long Crested Eagle studyI had so much fun making this one and honestly I love that Eagle! It looks so cool! Used for this one high quality watercolours, high quality watercolour sketchbook/ cold press and it was 300 grams paper.I hope you like it!
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Hi there guys! I'm working on a fan art project for my patreon. I've just started it, but my largest goal is to be able to create projects that are my absolute best and stimulate my own artistic growth. Something I've never done before - quite frankly because it wasn't available to me due to my lack of artist friends - was get critique on my work along the way from other artists. Or, anyone really.

I won't complain if I make artist friends either. xP

Anyway, I want to try this in addition to my regular routine of course; studying daily and practicing as frequently as I'm able between working.

I suppose I should get right into it then, and give you a glimpse of my piece. Its so rough at the moment, mostly a silhouette.

My intention here was to draw her just after her "transformation" from fox to human. So, there will be a bit of awe in her expression, as she realizes the power she's discovered. Her hand bit there is mean to be glowing, a demonstration of her new found power, and I tried to portray that with the brief hints of very vague lighting I've dabbed on her face. The whiteness around her is her tail, meant to sort of frame the entire piece. Certainly, everything will eventually be sharpened up, but this is a draft and if there were issues or things I could improve, I'd rather scratch them now than later.

Thanks for your feedback!

Made some adjustments to her pose and gave her a face!

If you were planning on keeping the awe in her face, you may have lost it in the second image. Perhaps open her mouth a little bit? I really liked her expression before. Good gesture and drawing otherwise :smile:

Nice start for sure! I agree with @oneinthecorner with the expression thing. Definitely try bringing more from the first sketch into your lineart. :wink: Other than that I really love the pose and gesture, but maybe would adjust the composition a little bit. You have a nice flow going on with her tail(s), I would show more of it. Give the character a little bit more space. :blush:
Hope this could be helpful for you and looking forward to next update! ^^ (btw Ahri was my favourite character in LOL back then when I still played games) :smiley:

Thanks for the feedback, @andrewnimble and @oneinthecorner!

I'll futz around with her face and see what I can come up with, and open up the canvas a bit to show more of her tails. ^^

I had actually worked on the piece last night before I saw any of your feedback. I still need to extend the canvas, but I added a bit more of that awe to her face (or tried to anyway). What do you think?

Nice! The expression in her face now matches your idea better for sure. :blush:

Thank you for the help again! I don't actually play League, but of the champions I know, I definitely like Ahri a lot. ^^ I was eager to portray her in a more innocent light with my art, and try and spark some of that animal curiosity still alive in her in this piece.

Big ol eyes looking into her glowy magic like "ooooo" x3 Hehe.

Worked on Ahri quite a bit today. Pausing here, looking for some references, wondering if I'm heading in the right direction with lighting.

I still have yet to add some seriously dramatic brights and rimlights, but I didn't want to go too deep into that if the lighting was looking awkward.

are you now focusing on only the light source coming out of her magical sphere?

At the current time, yes as I hadn't painted much more, and like to focus on single light sources at a time.

However, I have been continuing my work on the project, as I've got a deadline and have added more light sources. She's quite a bit further along now than she was in this last one. On any other occasion, I would have waited and considered feedback.

I hope you dont mind that I drew on this! but its easier to get my point across.
So currently your lighting suggests that you have more than 1 lighting source. if you do want the only light source to be Ahri's ball then you need to portray that lighting and shows as such. (Idk if you were gonna add shadows after or not but this is what I'd try to do.
(Just very roughly used overlay and multiply layers.)

So
1) Just darken up her back because the place that you have the ball the light would not hit it like that.
2. You had rim light on the other side of her body but the place you have the ball in the image is right infront of her face so the light wouldnt give a rim light there. and as well you place a blue rim light behind her ears instead in front of them where the ball is.
3. Last think i think i can tell you is for your highlights everywhere. do not use just white. You wanna use the colour of your light. for highlights on the eyes later on you can use white or a reallllly pale blue but you dont wanna use just pure white for highlights especially on the body unless shes covered in oil or sweating haha
I hope that helped a bit c: But looking good so far I love it.
Im an Ahri main :wink: so i approve

Oh my, thank you for the paint over! This is very helpful.

I knew a few of these things, but I think you represented them better than I would have, so I'm going to try and add a bit more shadows and adjust those lights. The previous bit I uploaded still wasn't finished, and I have since added more, but will definitely take into account the things you've said. You're totally right, those lights need color - not white.

With the rimlight on the backside of her, I was suggesting that the light was being reflected back by something behind her. Not sure if I represented this correctly, or if that's how it would work at all - it has me wondering now.

I didn't intend for the piece to have just a single lightsource either, I was just previously mentioning the single lightsource up there as that was all I was working on at the time. I'm not sure, however, if it would be a stretch for a lightsource to be coming from the viewer, though to have such a dark background with no substance showing either. ^^

I'll add a few of the things you suggested, and get back with the final piece. Anything that I am unable to implement into this piece, I will certainly take into account for the next. Thank you so much for taking the time to help me. ^^

I went ahead @adayics and applied the advice you said. Honestly I was concerned about losing a bit of the vibrancy of the piece but honestly, over all, I think now she's got better values that help draw the viewer into the face. I'll show what I changed, and what I had previously deemed as "done."

Thanks again for your help. :smile:

haha She looks great! Good job.
and yeah i saw after i posted that you said you were adding more light sources i picked up on that a little late haha but well done. c: