• BLOG May 17th, 2025 Werds I have had a work schedule change which has been nice and will have more time to draw and paint. I hope to get some more focused work towards projects - to see them get off of the ground. Looking at some old art of mine I wanted to redo them with some of the stuff I had recently learned. Art Dump 2025-5-9.jpg2098x5000 2.39 MB 2025-5-16.jpg2098x5000 2.23 MB Ta
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  • Back with works from the month of May Some studies: I have finished "The Guiding Crystal" piece! I'm pretty happy with how the whole thing came out, thanks to things I've learned here! I'm currently trying to figure out something to make environment-wise that would be cool.I've been toying with this illustration, but I'm not convinced it's good enough. To remedy to that, I've been learning some blender to make some sense of it and to supplement my drawing process I'll make another post once I have something more substantial! 'til next time
  • Emmrich Volkarin I managed to make this as a gift and I am so happy! This is Emmrich Volkarin from the new Dragon Age game! For this one I used watercolours, gold acrylic paint, pastels both dry and oil ones, handmade watercolours on a high quality watercolour paper. I hope you like it!
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  • Logo done ^^ wrapping up some secret stuff this weekend, so hopefully, I'll have more to share next week
  • Just a few stuff to dump. I've been trying to post more on instagram. This one was done on my phone, I'm trying to draw more when I'm on the subway.
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  • Latest drawings
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  • Thanks @gregorya! Do you mean to say there is another way of getting a berry in one’s stomach (yeah it does look a bit odd) I’m discovering the wonders of still life and how much easier it feels to paint something that is not the thing your brain most easily finds issues with (human faces). So far very satisfying Also a marble guy I painted last week, I think he’s famous or something
  • Managed to finish this and quiet happy with it (Quality and res suffered a little due glazing)
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  • IMG_0702.jpeg3240x4050 1.14 MB Ending the year with a stylized self portrait
  • Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
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  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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Here are some explorations I'm doing. I definitely want a monster of some sort, and I'm working on creating something that is an amalgamation of different spooky marine life.

The main crossroads I'm coming towards is whether or not I want something humanoid or not, which is currently what I'm concepting out to make sure that I'm heading in the right direction.

Once I do that I'll move onto some more exploration sketches and get some thumbnails going!

13 days later

I went in a different direction, but still kept with the 'Kaiju' theme! I did some preliminary sketches along with some exploration as to what exactly this thing is and how big it is when compares to regular humanoids!

My references are really crabby... I gotta calm em down.

That's cool !
I love the way your creature isn't something we can really relate on, as well as being gigantic.
Maybe you should play a bit more around with the perspective ? Also be sure we can see enough of your design on the final illustration.
(Don't forget the water symbol!)

Thank you so much :smiley:

Ahaha, I tried to frame it as a mixture of a coconut crab and a dungeness crab, but it still ended up looking alien :stuck_out_tongue: Still got a lot of rendering to go to make it look like that!

You're onto something with the framing! I definitely want to show off more of it, maybe expanding the frame of the pic so we can see more of the carapace will help? That would kill two birds with one stone, since I could have a canvas of sorts to put the symbol on :smiley:

This could be the solution !

But if you do that straight like this you would probably loose a bit of the gigantic impression. If it happens you could compensate it by lowering your point of view but this would add even more work

15 days later

More progress. Got some awesome feedback from a mutual on discord and I started messing around with the perspective of the piece as well as the monster! Definitely feel so much better about this one. Gonna take this one to color.

10 days later

Full progress of the Thalassic Terror from start to finish. Thank you for everyone that contributed their opinions and 2 cents to the project!

Woot woot finally done! Thanks for the awesome challenge. Even if I don't place, I had a freakin' blast with this prompt. My first finished challenge, I'm really proud of myself :smiley:

Yuuusss! Awesome work dude!

Praise be to the noodle god.